Author Sonya
Unity Asset – Crux – Procedural AI Spawner
Crux 2.0 is a complete rewrite with a completely redesigned editor, Mesh Terrain support, customizable scriptable objects (Crux Objects), improved functionality and API, and tons more.
Author Alex
Unity Asset – Final IK
The final Inverse Kinematics solution for Unity.
Author Sonya
Unity Asset – Runtime Editor
Runtime Editor is the set of scripts and prefabs which help you to create scene editor, game level editor or build your own modeling application. It supports drag & drop, undo & redo and selection api. To implement user interface and core functions runtime editor use transform-handles, gizmos, save load subsystem and three controls: menu, virtualizing tree view and dock panels.
Author Alex
Unity Asset – Voxeland
Voxeland is a next generation of a cubic-style terrain, but a bit more than that: it is a subdivided and adroitly smoothed cubical structure.
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