The Terrain Holes module for MicroSplat adds several new features to the MicroSplat framework.
This package allows you to easily setup missiles with realistic guidance. To achieve this it uses the guidance law known as "proportional navigation", which creates an intercept course instead of flying directly towards the target. This approach has a much higher chance to actually hit even a dodging target and it will usually also reach the target more quickly.
New type of orbit added for spherical objects! This package is meant for those intending to showcase products, gadgets, machineries, objects, furnitures, characters, avatars or any 3D models.
Emerald AI, the ultimate universal AAA quality AI solution for animal AI, shooter AI, RPG AI, NPCs, and more!
Create prefab from vox and qb file with optimized mesh. Support MagicaVoxel world mode and material. Make rigging character with unity avatar.
P.O.I. Map is a simple, pleasant looking and easy-to-use GUI map.
SuperTurrets is a complete targeting system ready for all kind of situations as RTS games, tower defense games or mouse controlled tanks and it is compatible with 3D and 2D games.
UGUI Super ScrollView gives easily-customizable ScrollView, based on UGUI ScrollRect. It is a set of C# scripts to help you create ScrollView that you need. It's very powerful and highly optimized for performance.
Collision Mesh Generator automatically turns complex meshes into a set of convex hulls that are suitable for realtime collision detection and raycasts, even on mobile devices. Unity only supports mesh to mesh collisions if at least one mesh is convex, so this is a required step even for high end platforms.
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