Udemy – Unreal Engine 5 : The Witcher Inspired Scene

Author Alex
Udemy – Unreal Engine 5 : The Witcher Inspired Scene

Learn how to create an UE5 scene inspired by The Witcher game


What you'll learn
Create an environment from scratch on UE5
Create next-gen trees
Create multiple optimized shaders
Create different vegetation type on Speedtree 9

Requirements
Owning a computer with Windows 10 (64Bits) / Not tested on Windows 11
Winrar or 7zip to decompress files
The basics of Unreal Engine

Description
During this course I will show you how to create a scene inspired by The Witcher 3: Wild Hunt.

The goal of this course is to show you, step by step, how to create an inspired environment from scratch.

From the creation of the vegetation with Speedtree 9 to the final composition on UE5.1. We will see the creation of textures with Quixel Mixer, terrain to dress the background of our scene with Gaea (optional) and we will create all the necessary shaders to get the maximum quality. And we will finish with the 4k renders with the Movie Render Queue. More details below.

What I will learn?

In Speedtree 9:

Create serval Next-gen trees with hybrid logic (structure with Nanite and foliage with common LODs/Imposter)

Create 3d branches to use as textures

Create an atlas to combine several parts in a single texture

Create ground foliage models optimized for realtime rendering.

In UE5:

Complex shaders for trunk, foliage, terrain & Megascans assets.

Advanced terrain shader with distance blend texture, Parallax Occlusion Mapping, RVT, automatic logic and spawn foliage with mask.

Complete composition (Procedural Placement, lighting, vfx...)

Create renders with the Movie Render Queue

In Quixel Mixer:

Create multiple advanced textures with and without animated puddles in UE5

Export with the correct packed textures

In Gaea:

Create some terrains used to dress the background of our scene

Export masks to use them for texturing in UE5

In Photoshop:

Replace colors of some textures

Enhance the quality

Combine masks

Which chapters are available?

Aspen Trees (Complete Creation) - (7h26)

Bark & Foliage advanced Shader - (2h35)

Pine Trees (Complete Creation) - (6h55)

Variations & Saplings for Aspen & Pine - (3h)

Complex Landscape Shader & Quixel Mixer Textures (UE5.1) - (4h47)

Ground Foliage (Speedtree 9) - (7h25)

Scene Creation (Part 1) - (2h52)

Distant Terrain + Shader (Gaea / UE5.1) - (1h10)

Megascans Advanced Shader (UE5.1) - (1h05)

Scene Creation (Part 2) (UE5.1) - (7h27)

Decals Shader (UE5.1) - (51m)

Adding Wind on Foliage (Speedtree 9 / UE5.1) - (1h24)

Simple Particles (Ambient Dust / Moving Pollen...) (UE5.1) - (40m)

Scene Creation (Part 3) (UE5.1) - (1h10)

Rendering with Movie Render Queue (UE5.1) - (1h)

What I will get? (updated weekly)

~51 hours of step-by-step video tutorial

Separate downloadable chapters (.zip)

1080/30fps resolution

Software Used:

Speedtree 9.1.2 or above

Unreal Engine 5.1

3d Modeler (Blender, 3ds Max, Maya...)

Photo/Image Editing Software (Photoshop, Gimp...)

Quixel Mixer 2022

Gaea 1.3.2 (optionnal)

Level:

Anyone who wants to learn, improve or fix their skills in environment creation.

Prerequisite:

Owning a computer with Windows 10 (64Bits) / Not tested on Windows 11

Winrar or 7zip to decompress files

The basics on Unreal Engine

Important note :

This course was created in version 5.1 and it is STRONGLY RECOMMENDED to use THE SAME version! If you choose to use another version, be aware that you may encounter possible errors not covered in this course.

About copyrights:

All you can find in the resources of the course are for personal usage only. You cannot share or sell it.

Who this course is for:

Anyone who wants to learn, improve or fix their skills in environment creation.

Download links:
Comments
  1. Guest Mike2023 March 3 23:35
    HORRIBLE!
    Downscaled to 720p and terrible bitrate like for calculator.
    Do not do this with any tutorials. You are ruining it and wasting time of many people.

    1080p is minimum. High bitrate and not blurred crap.
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