Udemy – The Most Comprehensive Guide To Unity Game Development Vol 1 / Vol 2

Author Alex
Udemy – The Most Comprehensive Guide To Unity Game Development Vol 1 / Vol 2

Udemy – The Most Comprehensive Guide To Unity Game Development Vol 1 / Vol 2
From Complete Beginner To Professional Game Developer. Learn To Code In C# And Create Stunning Games With Unity

Description VOL 1:
What you'll learn
Learn how to code in C#
Learn good coding principles and design practices
Develop strong and transferrable problem solving skills
Learn how object oriented programming works in practice
Understand the whole process of creating a game
Learn the ins and outs of Unity game engine
Learn how to use tile maps in Unity
Learn how to save and load game data

Description
This is the most comprehensive online course that will take you from a complete beginner to creating your own games in Unity game engine.

And not only that, but this course will teach you the complete process of creating a game step by step from an empty project to a playable game.

To achieve this, the course is completely project based, and not just simple hello world or move the cube projects, but I am actually taking all the knowledge that I have learned about game development and creating my own games that I've published on the app store, and I am teaching you the exact steps I use to create fun to play games.

We will start with very simple things like downloading Unity, creating a sample project, and going through Unity's interface. After that, we will take a look at some basic code examples so that you can see that coding is not scary like everyone thinks. And then we will jump into C# and learn all the basic things we need to get started with game development.

As we progress through the course and create game projects, I will revise all the C# concepts that we learned up to that point and explain them with real world examples and give you tips and tricks on how you can use certain techniques in your own projects.

And not only that, but I will explain to you how to optimize your games from the very start so that you avoid the most common optimization heavy mistakes that not only beginners make when they create their games.

Every section in this course will gradually increase in size and depth so that you don't get overwhelmed from the very start but instead you digest every concept we learn step by step.

During the lectures, I will give you assignments to challenge your knowledge and to challenge your ability to think like a programmer. Because in game development, the best way to learn is by doing. Of course, I will provide a solution for every assignment that I give you, but I will expect that you try to finish it on your own because it will give you experience, and the feel of how to solve programming problems on your own.

You will also benefit from my super fast response if you have any issue that you are stuck with, and oh and all the students taking the course will also be there to help you!

Some of the things that you will learn in this course:

Unity's interface

Importing Assets

Organizing The Project

Basic, Intermediate, And Advanced C# Programming

Basic AI(Artificial Intelligence)

Advanced AI(Artificial Intelligence)

Basic And Advanced Character Animations

Sound FX And Music

Basic, Intermediate And Advanced Particle FX

Learn How To Use Unity's UI System

Create And Animate Menus

Saving And Loading Game Data

Basic And Advanced Animations

Creating Reusable Code

Writing Optimized Code

That And Much More Is Awaiting You In This Course

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

What Is Your Risk By Taking This Course?

Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!

Enroll Now!! You Will Not Be Disappointed!!

Who this course is for:
Anyone who wants to learn game development but does not know where to start
Beginners with no coding experience
Programmers who want to learn game development
Experienced game developers looking to expand their knowledge

Description VOL 2:

What you'll learn
Learn how to write advanced C# code
Learn good coding principles and design practices
Develop strong and transferrable problem solving skills
Understand the whole process of creating a game
Learn how to save and load game data
Use simple logic to solve complex problems in game development
Learn how to debug and fix bugs in your projects

Description
*** More Content Is Being Added To The Course •••

This is Volume 2 in my Most Comprehensive Guide To Unity Game Development series. If you are interested to enhance your Unity skills then read further.

As in all of my courses, this course is also project based. Simply put, the best way to learn is to actually create a game that is playable on any device, and this is what I preach in all my courses.

Since this is an intermediate course we will not cover the basics of programming with C# and how to use Unity, instead, we will dive deeper into C# coding practices and learn how to solve complex problems with simple logic.

As we go through the projects I will show you multiple ways how to solve the problem at hand and I will compare different ways and talk about the pros and cons of each and why and when should you use one way over the other.

The main focus of this course is to help you think like a programmer and gain strong problem solving skills. Because in 99% of the times in any project you will solve problems by using simple logic instead of complex algorithms, and this is what this course is about.

And not only that, but I will explain to you how to optimize your games from the very start so that you avoid the most common optimization heavy mistakes that not only beginners make when they create their games.

Every section in this course will gradually increase in size and depth so that you always learn new things and face new challenges.

During the lectures, I will give you assignments to challenge your knowledge and to challenge your ability to think like a programmer. Because in game development, the best way to learn is by doing. Of course, I will provide a solution for every assignment that I give you, but I will expect that you try to finish it on your own because it will give you experience, and the feel of how to solve programming problems on your own and it will help you implement and retain everything that I am teaching you in the course.

You will also benefit from my super fast response if you have any issue that you are stuck with, and oh and all the students taking the course will also be there to help you!

Some of the things that you will learn in this course:

Intermediate, And Advanced C# Programming

Basic AI(Artificial Intelligence)

Advanced AI(Artificial Intelligence)

Basic And Advanced Character Animations

Sound FX And Music

Learn How To Use Unity's UI System

Create And Animate Menus

Saving And Loading Game Data

Basic And Advanced Animations

Creating Reusable Code

Writing Optimized Code

Generate Procedural Levels

Create Object Poolers For Enemies, Obstacles And Levels

That And Much More Is Awaiting You In This Course

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

What Is Your Risk By Taking This Course?

Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!

Enroll Now!! You Will Not Be Disappointed!!

*** COURSE REQUIREMENTS - PLEASE READ THIS BEFORE YOU ENROLL ***

You need to know or at least understand how all the concepts listed here work and function before you can enroll in this course:

- Understand what are variables, classes, functions, objects and know how to use them

- Understand what data encapsulation is and what does private and public mean

- Understand what arrays and lists are and how to use them

- Understand what loops and different types of loops are and how to use them

- Know your way around unity’s interface

- Understand how unity’s physics system works and how to use the rigid body

- Have a basic understanding of what are raycasts and how to use them

- Know how to manage unity’s sprite renderer component and its sorting layers

- Understand what is the transform component and how it works, also how to manipulate it with Vectors and Quaternions

- Understand how to animate and use animation transitions and how to use unity’s mechanim system

- Understand how to use unity’s UI system, what is a canvas and how to manipulate canvas scale options

- Understand how to use PlayerPreferences to save and load game data

- Understand what is pooling or at least know the basics of pooling

- Understand what singletons are and how to use them

- Understand what delegation is and how to use it

Who this course is for:
Anyone who is already comfortable with writing C# code and knows his way around unity
Anyone who has created a few games in unity game engine
Anyone who wants to expand his knowledge about creating games in unity

Download links:
Comments
  1. Tim
    TimM2021 May 8 20:58
    Excellent Course! Thank you, really made my day.

    Best Wishes,

    Tim
    1. Sonya2021 May 9 15:08
      Thx for feedback!
  2. E2023 January 3 18:45
    could i get a H4S Version of this file?
    1. Sonya2023 January 4 11:42
      Hi
      Done - check now
      1. E2023 January 5 05:20
        Thank You so much
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