Udemy – Racing Game Physics and Artificial Intelligence

Author Alex
2017-10-9
2 878
5
Udemy, Racing Game, Unity, gamedev

Udemy – Racing Game Physics and Artificial Intelligence

What Will I Learn?
– Discuss the key technical concepts that underpin modern professional racing games
– Work comfortably on racing games in a programming or art/design capacity, either individually or as part of a team
– Understand the important ‘tweakable’ settings that influence the overall feel of a racing game
– More easily diagnose and identify problems in your racing game projects
– Make informed decisions about off-the-shelf solutions vs. custom builds

Requirements
If you wish to experiment with the source code and game project, you will need the latest copy of Unity 5, which is available for free download. However, no software is required if you just want to enjoy the videos and learn about the topics.

Description
This course discusses the key technical ideas that form the foundation of modern commercial racing games. The emphasis is on the driving game physics and the artificial intelligence techniques that are used. It’s a fantastic course for video game developers working on racing game titles. It’s also a perfect fit for gamers and enthusiasts interested in understanding how racing games and related simulations really work. Although the included sample games were built with Unity, the coverage in this course will not require any particular knowledge of the software. Follow-on training is available for students who wish to take their knowledge even further and actually build a racing game of their own!

NOTE: The playable build and project source is no longer offered with this version of this course as the file has become too large for download from Udemy. To get the files please email me directly at [email protected] and I can send you a download link.

Who is the target audience?
This course is targeted first at both amateur and professional video game developers working on racing game titles. It is also perfect for gamers and enthusiasts interested in understanding how racing games and related simulations really work. Although the included sample game was built with Unity, the coverage will not require any particular knowledge of the software. More technically minded learners will probably find the material easier to understand, but most of it is very accessible to non-technical learners as well.

MP4 1920x1080 | 3h 32m | ENG | 4.3 GB

Download links:
Comments
  1. koochan2017 October 10 03:40
    part7 file is missed
    1. Sonya2017 October 10 08:57
      Ok, corrected - sorry for this.
  2. james roman2017 December 19 21:07
    any change to get it via nitro flare?
    1. Sonya2017 December 19 22:59
      Ok, give me some time for it.
    2. Sonya2017 December 20 13:05
      Ok, nitroflare done - get it.
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