Introduction to materials and procedural shaders in blender
Udemy - Introduction to materials and procedural shaders in blender
become a pro at making materials and shaders in blender
What you'll learn:
how to create materials from scatch
how to use textures correctly in blender
how to use multiple textures to make your scene look realistic
creating and manipulating custom shaders
Requirements
blender 2.8 and above
just basic understanding of the blender interface
Description
if you are new to blender, blender can be overwhelming, there so much to learn and choosing where to start is difficult, in this course i will help you make that choice by getting you started in the most used part of blender, making materials.
every model, every render you make will fill incomplete with out materials, after all have you ever seen any object in real like without materials.
this is going to be a continuing series as blender keeps on changing so should the training materials and thats what this will be, i will constantly update the course material where necessary or on your request, especially because i made this course because it was constantly requested on my live streams.
Lectures;
01 using transparent textures and alpha maps in blender
02 transforming textures using texture coordinate mapping in blender
03 remove texture tiling or repeating in blender
04 how to blend or mix two different textures in blender
05 how to blend or mix more than two texture in blender
06 how to make low resolution textures look high resolution in blender
07 how to turn image textures in to useable realistic materials
08 how to use textures as masks in blender
09 how to use object mapping in blender
10 how to use an objects to control the texture coordinates of a texture
11 uv mapping in blender
12 how to create procedure textures tiles in blender
13 how to creating metal surfaces in blender
more to come:
course will be updated on a monthly basis to cover more area
Who this course is for
blender beginners
any one who want to make custom shaders and textures
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