Levelup Digital – Plaster Wall with Parameter – driven Bullet Holes Daniel Thiger

Author Alex
2020-11-29
1 000
1
Levelup Digital – Plaster Wall with Parameter – driven Bullet Holes Daniel Thiger

Levelup Digital – Plaster Wall with Parameter – driven Bullet Holes Daniel Thiger

Learn Substance Designer expert Daniel’s workflow in this fully narrated, step-by-step tutorial that he has created for Levelup.Digital. In this tutorial, Daniel builds a Plaster Wall with Parameter-driven Bullet Holes. Learn how to work with cells to create different types of damage effects and how to use parameters to control damage levels.

Watch how Daniel breaks down his references, learn his approach to creating procedural materials, and learn what it takes to create a full material in Substance Designer.

Whether you’re a beginner or advanced user, you will come away with something new to integrate into your workflow.

Contents
– 3 hours narrated, step-by-step video tutorial
– 1080 Resolution

Software Used
– Substance Designer

Level
– Beginner to Intermediate

Prerequisite
– Basic knowledge of software used

Download links:
Comments
  1. BPM2021 November 25 20:51
    Do you have Jungle Mud or Tree Bark Substance Designer tutorials by Daniel Thiger? Or his signature collection for substance source?
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