Udemy – Learn To Create A First Person Shooter With Unity & C#

Author Alex
2020-10-8
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Udemy – Learn To Create A First Person Shooter With Unity & C#

Udemy – Learn To Create A First Person Shooter With Unity & C#

Learn how to create your very own first person shooter game using Unity, an industry-standard program used by many large gaming studios and indie developers across the world.

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.


Description
Course content

Introduction
Introduction
Download Assets
The Unity Interface
Project Setup
Importing Assets to the project
Setting up a Basic Scene
The Player - Moving & Turning
Setting up the Player
Setting up the Player Controller
Understanding Script Basics
Making the Player Move
Controlling The Camera
Camera Control Options
Moving While Turning
Making the camera follow
Lock Cursor To Screen
The Player - More Movements
Adding Gravity
Jumping
Double-Jumping
Running
Movement Bobbing
CHALLENGE - Run Bobbing
Shooting
Creating A Projectile
Moving The Projectile
Destroying The Projectile
Firing Projectiles
Adding Effects to Our Projectiles
Fixing Projectile Interactions
Adding A Simple Crosshairs
Changing Projectile Direction
Destroying Targets
CHALLENGE - Create moving targets
Enemy
Creating Enemy Health
Moving The Enemy
Making The Enemy Chase & Lose The Player
Setting Up Navigation Area
Adding Navigation To The Enemy
More Enemy Navigation
Creating Enemy Projectiles
Making The Enemy Fire
Waiting Between Shots
Limiting The Firing Angle
Adding an Enemy Model
Animating The Enemy
CHALLENGE - Add Headshots
Player Health System
Damaging The Player
Setting Up Health UI
Making The UI Function
Respawning
Creating Checkpoints
CHALLENGE - Bullets & Checkpoints
Add Health Pickup
Weapons System
Setting up The Weapon System
Adding Auto-Firing
Limiting Fire Rate
Adding Ammo
CHALLENGE - Displaying Ammo
Ammo Pickups
55 - Adding More Weapons
Switching Weapons
Moving The Firing Point
Aiming down Sights
Adjusting Gun Position While Aiming
Weapon Pickups
Making It Look Nicer
Setting up Post Processing Effects
Adding Post Processing Effects
Adding A Muzzle Flash
Make Screen Flash Red
Menus
Creating a Title Screen
Creating a Pause Menu
CHALLENGE - Create a Victory Screen
Audio
Adding Music
Controlling Music Playback
Adding Sound Effects
Playing Sound Effects With Code
CHALLENGE - Stop Walking Sounds When Paused
More Content
Adding A Turret
Adding A Bounce Pad
Adding Rockets
CHALLENGE - Turret Double Shots
Level Progression
Creating a Level Exit
Fading Between Levels
Changing Music And Clearing Checkpoints
Bringing Objects Into New Levels
Setting Up Levels
CHALLENGE - Make 2 Levels
Making The Game
Victory Screen Bugfix
Bugfix - Clamping the View
Making The Enemy Chase When Shot
Continuing the Game
Building The Game
Build Cursor Bugfix
Course End
Completed Project Files
Completed Project Files

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