3D Tutorials
Gumroad – Caitlyn – Character Creation in Blender – 2022. FULL Character Creation Process – Caitlyn This Character Package Contains The Following: – 10 Hours of Real Time Recording! (no audio) (Online streaming available for slower internet speeds) – Blend Files with Character / Materials / Lighting – FBX files of the final results, for anyone who doesn’t use Blender. – Hi-rez renders (for your phone’s wallpaper/ or desktop, and references)
Udemy - Mastering Substance Designer for Beginners. Take your Substance Designer skills to the next level with the Mastering Substance Designer to Beginners course What you'll learn Create variation for your materials Master the use of masks in your projects Organic Scattering An efficient use of nodes and clean graphs Learn new techniques and workflows Thought process and planing Requirements Minimal knowledge of Substance Designer Substance
Patreon – Simon Stålenhag Exterior with Johannes Lindqvist. Patreon content from Johannes Lindqvist or Viz.Guru http://www.patreon.com/vizguru
Udemy – The amazing Lumion 11 Essential Training. A step by step process to make high quality renders in lumion 11 What you’ll learn step by step process of visualizing 3d projects using lumion. importing 3d files. creating lumion materials. creating landscape. populating the scene. Rendering realistic high quality photos. Rendering realistic high quality animations. Rendering realistic high quality 360° panorama images Create animation videos
Gumroad - 3D Character Creation for animation in Blender & Substance Painter. In this course I will teach you the complete process that I used to create a full character for animation. You will learn all the process because I will explain everything that I did. The vast mayority of the videos are in real time or with very little acceleration for the repetitive parts. • references for creating our character • blockout • sculpt of head and
Gumroad - Tracer - Character Creation in Blender. This Character Package Contains The Following - 9+ Hours of Real Time Recording! (no audio) - Blend Files with Character / Materials / Lighting - FBX files of the final results, for anyone who doesn't use Blender. - Hi-rez renders (for your phone's wallpaper/ or desktop, and references) The 9 hour recording is without audio, it allows you to see the uncut process of sculpting and texturing this
Gumroad - Jinx - Character Creation in Blender. FULL Character Creation Process - Jinx This is the Bonus Contents for "Jinx" that is on my YouTube channel: - YouTube Link: https://www.youtube.com/yansculpts This Character Package Contains The Following: - 18+ Hours of Real Time Recording! (no audio) (Online streaming available for slower internet speeds) - Blend Files with Character / Materials / Lighting - FBX files of the final results, for
Udemy - Complete Guide to Mari. This course is for complete beginners interested in creating Textures Inside Mari What you'll learn Texturing with Mari Working with the Layer Based Workflow Working with the Node Based Workflow Exporting Textures Requirements I expect you to have some basic knowledge about texturing. You should have Mari version 5 installed on your computer. Description Do you want to learn how to make textures inside Mari? Then
Udemy - Learn Sketchup with the Barcelona Pavillion. Sketchup course where you will learn ALL the SKETCHUP tools modeling the iconic Barcelona Pavilion What you'll learn Model an architecture, landscape, interior design or industrial design project from scratch to detail. Assignment of materials in the project for subsequent rendering Creation of technical plans: plans, elevations and sections as well as 3D images of the project Creation of
Gumroad - Stylized Game Model Tutorial - Axe. You get: _Fully Narrated instructional videos on how to create a Stylized Game Weapon. _Learn how to model, Uv, prepare model for sculpting, and texturing the model with a full workflow series of videos. _Instructor : 3DEX _Duration : 6 Hours _Level : Intermediate Covered Topics: _Making the Model using Autodesk Maya _UV Mapping the Model using Autodesk Maya _Preparing the model for Zbrush _Sculpting
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