3D Tutorials
Learn all the steps needed to blow up a building in Houdini from a real world photograph and create a VFX composition What you'll learn This course will show you all the steps involved in blowing up a real world building from a photographic image. I will show you how to fracture the building geometry and create custom “chunks” to use as rbd objects. We will see how to create different types of RBD objects representing concrete, glass, and window
ArtStation - Quick Start in Fusion 360 for Concept Design - Tutorial. I created this tutorial to give you a quick understanding of the most fundamental parts of Fusion 360, and build a strong familiarity with the core tools for design and production using Fusion. I include two video tutorials along with videos covering the basics of the software and important things to know before getting started. By the end, you should have a strong foundation
FULL Character Creation Process - Asuka This is the Bonus Contents for "Asuka" that is on my YouTube channel: - YouTube Link: https://www.youtube.com/yansculpts This Character Package Contains The Following: - 7+ Hours of Real Time Recording! (no audio) (Online streaming available for slower internet speeds) - Blend Files with Character / Materials / Lighting - FBX files of the final results, for anyone who doesn't use Blender. - Hi-rez renders
FULL Character Creation Process - The Witch This is the Bonus Contents for "Witch" that is on my YouTube channel: - YouTube Link: https://www.youtube.com/yansculpts This Character Package Contains The Following: - 27+ Hours of Real Time Recording! (Online streaming available for slower internet speeds) (Sculpting, UVM, Texturing and Composition) (no audio) - Blend Files with Character / Materials / Lighting - OBJ files of the final results, for
FULL Character Creation Process - Uraraka Ochako This is the Bonus Contents for "Uraraka Ochako" that is on my YouTube channel: - YouTube Link: https://www.youtube.com/yansculpts This Character Package Contains The Following: - 5+ Hours of Real Time Recording! (no audio) (Online streaming available for slower internet speeds) (Sculpting, UVM, Texturing) - Blend Files with Character / Materials / Lighting - FBX files of the final results, for
Character Design for me is all about dynamic, fun, engaging characters and shapes! In this class I'll teach you my character design workflow for a stylized girl. Using these techniques, you'll gain an understanding of how to use simple shapes individually to then form a complete cohesive 3D model character head. We'll paint our model, add lighting, and finally post processing so she looks perfect. You can alter the shapes to form endless
JLMussi - Mastering Hard Surface Modeling in Maya. This course is built differently from those you might have tried in the past. It was designed differently for a reason. I not only show you the HOW but I explain the WHY. You won’t just learn how to create a highly detailed bike model, but you will discover a step-by-step system to create ANY complex 3d model at a professional level. This course will provide you with a solid foundation to make
This class is for all who want to dive into 3D design a little deeper and learn how to create not only beautiful but also professionally looking designs, animations and renders. In this class we are learning together how to create plexus geometry using geometry nodes, how to create and apply materials, animate plexus geometry and camera, and how to use environment textures to get beautiful renders. For this class previous knowledge in Blender
Skillshare - Ultimate Blender Complete Training - A to Z Project Based Course - Taught by a Real-Life Expert. Blender is a fantastic platform which enables you to make AAA-quality models which can be exported to any game engine, 3D printer, or other software. Learn how to create 3D Models and Assets for games using Blender, the free-to-use 3D production suite. We start super simple so you'll be ok with little or no experience as you progress
This Character Package Contains The Following - 22 Hours of Real Time Recording! (no audio) - Blend Files with Character / Materials / Lighting - FBX files of the final results, for anyone who doesn't use Blender. - Hi-rez renders (for your phone's wallpaper/ or desktop, and references) The 22 hour recording is without audio, it allows you to see the uncut process of sculpting and texturing this character to learn from that.
Tags
Archive
« November 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | 2 | 3 | ||||
4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 |
18 | 19 | 20 | 21 | 22 | 23 | 24 |
25 | 26 | 27 | 28 | 29 | 30 |
Vote
New Daz3D, Poser stuff
New Books, Magazines