3D Tutorials
In this Maya Customization for Faster Animation workshop, Ari Flesch, Animator on The Last of Us Part II, shares a personal collection of all the industry-proven tips, tricks, scripts, and hotkeys that make animation in Maya faster and more efficient for animators working to tight deadlines. The goal of this workshop is to provide specific knowledge to animators already experienced in Maya that will speed up workflow and make you a more powerful
Understand Hard Surface Techniques by combining Sculpting and Zmodeler Editing through Zremsher 3 for New Workflows! What you'll learn Zbrush Hard Surface Sculpting Workflows Understanding the workflow between Digital Sculpting and Zmodeler Editing through Zremesher 3.0 Comprehending the various uses and applications of Zremesher 3.0 as well as its strengths and weakness A strong emphasis throughout the course on quick keys with narration of
Unreal Engine 5 is a very high in demand right now but learning it can be a little intimidating for beginners, which is why I made this class just to show you guys how to make amazing, realistic Architecture Visualization / Interior Designing renders in Unreal very easily! Now this tutorial is extremely easy and is made for Unreal beginners who have very little experience, however, you are expected to know how to navigate the UI of Unreal Engine
A Course for All levels in Learning How to Create 3D Characters, by Sculpting and Retopologizing through Zbrush 2021 What you'll learn Learning to sculpt 3D Characters in Zbrush 2021 with 2D or 3D reference aids in split screen workflow Requirements Either a Free demo or copy of Zbrush 2021 (Optional but recommended ) Wacom Tablet Description Hello and Welcome to Learners Guide to 3D Character Creation Vol 1: Zbrush & Retopology A new course
A Focus Intensive Course in learning AND practicing Substance Painter with included 3D Model as shown! What you'll learn - Review of the UI basics and map baking process of 2018 - 2019 Substance Painter - Explore and experiment how to combine smart materials together through masks and how to edit their properties to obtain different resulting outcomes - Utilizing paint layers for stenciling details in the with course supplied customized height
A Comprehensive guide in Learning and Practing Substance Painter with Fun 3D models! What you'll learn - Learn 3D Texturing in Substance Painter Fast and Easy - Comprehensive Understanding of the user interface within Substance Painter - Establish a solid foundation in fill layer texturing through procedural workflows and comprehend how it differs from paint layers workflow - How to import models and update with layer versions of those models -
Get accustomed to the basics of a near-limitless 3d software, casually and taught via a compartmental method What you'll learn . . . Blender's UI. . . . Blender's Preferences. . . . addons: default and external. . . . blender's flexibility/customization. . . . the basics of creating a primitive object. . . . how to solve issues. . . . how Blender Way of Life created the logo (what a discovery). . . . how to - not - to animate a bouncing ball. .
if you want to become a great concept artist, for film and game industry ? create amazing characters robots ? then this class is for you, i share with you in this class, all my experience about designing robots with 3d and photobashing technique, this is the fast techniques and most effective, we use for film and games i will talk to you about how to become good artist, as i will teach you all tips and tricks from inside the field, this is high
In this class you will learn from scratch how to createa sci fi loop animation using Cinema 4D. We are going to cover everything needed, including: Setting up the scene Modeling Texturing Animating the character using Mixamo Animating the scene Cameras Render settings By the end of the class you will be able to open Cinema 4D and create your own animation!
In this Class you will learn how to Create a detailed trippy colorful dynamic 3d animation using Cinema4D Octane Render and After Effects. You will start by gathering all the 3D resources and then Animating your 3D character. After you model some crystals, you will be able to clone all objects in a landscape and create a nice detailed ground. Then we will create a dynamic sky and animate our 3D camera. After you apply all the Octane Materials
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