3D Tutorials
CGCircuit – Total Destruction vol.4 Sparse Pyro. In this online course, you will go beyond the basics of using the new Sparse Pyro solver to create detailed fluids simulations like smoke, dust and fire while working on several very detailed tutorials, including a collapsing building emitting dust trails and a huge dust cloud. After watching this tutorial, you can expect to be extremely comfortable creating fluid simulations in Houdini 18, not
This tutorial includes a full walkthrough of first creating a series of materials including tree bark, 2 types of moss, and a collection of leaf foliage cards. I'll be going through how you can use Zbrush to create these materials without having to use any other software. After completing the materials and assets I will be going through the workflow on how to create an entire old growth moss covered tree game asset without having to leave
Learn to create high quality 3D Furniture models with Sketchup & Vray What you'll learn Learn to create advanced Furniture models in Sketchup Learn to use advanced plugins like Clothworks, Vertex Tools, Subd & more Learn product design rendering & lighting setups Learn to create high quality materials for product renders Learn advanced modeling techniques in Sketchup Requirements Some experience in Sketchup & Vray helps
Learn How to Create a Sci-fi Scene using 3ds Max, Substance, Photoshop & Unity What you'll learn Create a 3D environment suitable for games Learn High Definition Rendering Pipeline in Unity Bake clean maps and create Trim Sheets Gain understanding on how to create realistic lighting to set the mood Create UV layouts correctly and efficiently Learn how to apply dirt and grime using Substance Requirements Basic knowledge of 3ds Max, Substance
Model, Unwrap, Bake & Texture a Game 3D Environment using Blender, Substance Painter, Marmoset Tool Bag & Unreal Engine What you'll learn High Poly to Low Poly Modeling Proper way of unwrapping clean UVs Creating professional baked maps Normal map detailing & texturing Game design level building Art of effective lighting Post processing and effects Requirements Basic knowledge of Blender, Marmoset Toolbag, Substance Painter, and
Learn How to Create an AAA Quality Prop Weapon using 3ds Max, Substance Painter, and Marmoset Toolbag What you'll learn Students will gain a better understanding of how game assets are professionally made in AAA game companies Create clean low poly mesh that is suitable for games Effectively create organized and properly laid out UVs Bake maps and resolve any baking errors Create realistic texture and color details Polishing and rendering for
Learn Modeling & Texturing AAA prop using Blender, Marmoset Toolbag, Substance Painter, and Photoshop What you'll learn High poly to low poly industry workflow Optimize 3d models for games Bake clean texture maps Solve baking issues Create realistic details Create impressive image renders Requirements Basic Knowledge of Blender, Marmoset Toolbag, and Substance Painter required Description Instructor InfoEmiel Sleegers always had love for
Model and Texture a Sci-Fi Game Prop using Zbrush, 3Ds max, Substance Painter, and Marmoset What you'll learn Acquire artistic theory in modeling and texturing game props Understand the industry pipeline of creating AAA quality game asset How to efficiently retopologize Prepare models for baking Create believable scratches, dirt, and discoloration Render high quality finished product for portfolio presentation Requirements Intermediate knowledge
Learn how to sculpt a caricature and get it ready for 3D Printing in Zbrush What you'll learn Create caricature and likeness Prepare digital sculpt for 3D printing Requirements ZBrush software You should have a basic knowledge of Zbrush Description Instructor Info Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she
Create a helmet in Blender 3D and Substance Painter, Learn 3D modelling, 3D texturing in Substance Painter What you'll learn Learn to create hard surface Models using Blender and Substance Learn to texture assets in Substance Painter Learn Poly Modelling in Blender Learn to create a prop from Start to Finish Learn to work with curves Requirements Blender(Free) Substance Painter(30 day trial or get the Student License version for Free) A computer
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