3D Tutorials
Learn 3D modeling with a project What you'll learn Sketchup modeling 3d modeling details Requirements no Description In this course, we will learn the basics of sketch up and create a 3D model of house right from scratch in details. After complete modeling, we will have a quick lecture on V-Ray and we will render the exterior of that house in V-ray.#AulaGEOLesson 1 - IntroductionIn this lesson, we will have a short introduction of software
Step by step making a stylized character in Zbrush, Substance 3d Painter and Marmoset Toolbag 4 What you'll learn Sculpting body Adding Skin details, veins and many more Making cool props such as cloth, sward, treasure chest, tobacco pipe Creating environment props such as palm tree, rocks, sand, water Making retopology from sculpted mesh Making UV's Texturing all props for stylized looks Make custome materials Texturin skin material for body
CGCircuit – Houdini Tutorial Procedural Modeling – Escalator. What you will learn: In this tutorial you will learn the procedural modeling from fundamentals to advanced level. In the first part we will start to create the escalator elements and gradually we will move to more advanced procedural modeling techniques. In this part you will also study: How to create vertex mask in Houdini for UE4 materials. How to add rig and export animated steps.
Learn the entire pipeline from sculpting to texturing with Zbrush, Topogun, Maya, Substance Painter & Marmoset toolbag. What you'll learn Making Shirt, Jacket & Pant in Marvelous Designer Learning Different Type of Folds Retopology UV Unwrapping Texturing Skin and Clothing Creating Hair Cards Rendering for presentation shots Requirements Basic knowledge of Zbrush No Marvelous Designer knowledge required Description Do you want to make
Build and Color 3 Multistory Houses and Import into Unity! “Deep into details, high recommended for beginners. :)” What you’ll learn Learn to mix and match structural pieces in Blender like Legos to have fun while building Make balconies, door, roofs, stairs, garages, structural support through columns, window outlines, and more. Add color to your houses to make them pop Use the houses you make in this course for games, city designs, 3D
Everything you need to know about Revit for creating projects for buildings What you'll learn Implement BIM technology in the development of an architectural project Create building information models Efficiently and effectively use Revit tools for architectural projects Creation of sites Requirements Previous handling of CAD software. It would be advisable, but not mandatory, experience using AutoCAD The student must be familiar with concepts
Cinematic look in Blender + Old Apple Macintosh tutorial for free" as a gift What you'll learn How to use free 3d software Blender How to create an animated scene Modeling, texturing, lighting, UV-editing, animation, camera setup, post-processing and more How to achieve a cinematic look Requirements The course is intended for beginners and can be easily followed Description Hello everyone, in this 4 hours and 30 minutes long tutorial we will
Realistic Character Sculpting & Modeling using Zbrush, Mari, Marvelous Designer, Maya & Photoshop What you’ll learn Sculpt a female character from head to toe Sculpt believable clothing Full body UDIM workflow Marvelous to Maya Retopology and UV creation Industry techniques for hand-painting detailed textures Variety of retopology methods for movie characters Realistic skin shader, metal & cloth materials Creating convincing CGI eyes
Title: The Gnomon Workshop – Creature Rigging for Production with Perry Leijten Character rigging is a process that starts the moment the design of a character is established. To get the most out of a character it involves a lot of communication between the modeler, the rigger and, whenever possible, the animator. This tutorial begins by working with the basic blockout ZBrush file from Ben Erdt's tutorial "Creature Modeling for Production" to
In this class we are learning together how to create simple totems in Blender and making first steps in modeling using mirror modifier, extruding, insetting, scaling and loop cutting. You will also learn how to create and use multiple materials on one object in Blender. For this class you don't need previous experience in Blender or any other software. Just download Blender, install, and you are ready to begin. We start right from splash screen
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