3D Tutorials
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CGCircuit – Discovering Houdini VOP Part 1 (RUS). During the lesson, we will study about 74 VOP operators, and not only learn but also use them for their intended purpose. ----------------------- В ходе урока мы изучим около 74 операторов VOP, и не только узнаем, но и будем использовать их по прямому назначению. Constant, Add, Add Constant, Subtract, Subtract Constant, Multiply, Multiply Constant, Divide, Divide Constant, Float to Vector, Vector
Welcome to this Lumion advanced-level course. I hope you have already covered my previous Lumion course, where I teach how to advance your Lumion knowledge from a basic level. As a 3d designer, it is a great responsibility to overcome small details and make your final presentation wonderful to the client. Lumion is still a powerful software in the market for architectural designs and 3d renderings. That is why you need to subscribe to this
The demand for 3D animation is growing faster than ever. But it's overwhleming knowing how to get started. We've teamed up with Ducky3D - a master of the FREE 3D animation software Blender - to help you overcome these challenges. INCLUDES Blender 101 Class Project #1 - 3D Animated Logo Class Project #2 - 3D Terrain Mountain Scene Class Project #3 - 3D LED Wall in Warehouse Free Procedural Materials + Project Files + more LEARN Navigating Blender
Hi, welcome to my blender stylized modeling class. In this course I will walk you through how to create a simple lighthouse scene using beginner friendly modeling techniques. Keep in mind that this course will only cover modeling, but I will have a future course on texturing, lighting, and rendering the scene. What the course will cover: - Navigating Blender - Editing Meshes - Enabling Addons - Using Modifiers - Other Basic Blender Concepts
Download video course by Udemy – Architectural Rendering With Sketchup And D5 Render. A Project Based Approach to ArchViz. What you'll learn You will learn a complete project based workflow for architectural rendering utilizing SketchUp, D5 Render and Photoshop. You will complete two projects in their entirety; a stlish interior and an natural exterior render. Be introduced to D5 Render and will learn the various elements of the program. You
ArtStation – OLD GUN Tutorial ( Modeling, Texturing, Lighting ). Update: ADDED PROJECT FILES. Includes: - 21 Full HD Video Files - Duration: 8hrs 17 min video MP4 format with full audio commentary in English The project file includes : - Essential reference images - VRay and Corona Files Overview: In this tutorial, you will learn how to model an antique gun from scratch, start with standard poly and hard surface modeling techniques to texturing
Download video course by Udemy – The Complete 3D Cinematic City Of Dragon for Metaverse & NFT. What you’ll learn 3D modeling tips How to improve 3D Modelling ability 3D Texturing tips Blender 3D practical use Creating 3d models suitable for METAVERSE technology Creating 3d models in accordance with NFT technology Designing 3D NFT Art Realistic assets modeling that we watch in science fiction and fantasy movies In this course we will model a
Welcome to my brand new Blender 3D and Unreal Engine 5 tutorial in which we will learn how to create this Amazing realistic Product Reveal animation! Now this tutorial is extremely easy and is made for blender beginners who have very little experience, however, you are expected to know how to navigate the UI of Blender and use basic tools like move tool, scale tool, etc. In this tutorial, we're gonna be covering the basics of Modelling,
UPDATED - ADDED RUSSIAN TRANSLATE. Creating game-ready foliage by hand is simplified in this 3-hour workshop by Peyton Varney, Environment Texture Artist on The Last of Us Part II. This beginner-level tutorial walks through the complete process for asset creation, from sourcing references to the final implementation into the Unreal engine.
UPDATED - ADDED RUSSIAN TRANSLATE. This class will go over how to use Substance painter as a tool for texturing game characters. We will go over good practices on how to UV a character, bake required maps inside substance, and setting up a scene. We will also go over how to texture props, cloths and skin for a character’s face and body (all required mesh provided). By the end of this class, students will have their textured assets presented
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