3D Tutorials
Join senior Blizzard character artist Ben Erdt and learn to build advanced characters for game cinematics! You’ll learn to analyse a concept sketch, sculpt your character in ZBrush, create materials in Painter, light and present your work, and much more. After completing the course, you’ll have a deep understanding of how to create your own world-class character art. CINEMATIC CHARACTER WORKFLOW Starting off in ZBrush, Ben will teach you
Learn how to design in Blender and create amazing 3D environments and worlds with this project-based course! What you'll learn The principles of environment art How to plan and prepare your pre-production stages How to use Blender and its elements The interface and different tools of Blender The principles of mesh modelling and scene blockout Advanced modeling, texturing and rendering techniques How to create game assets How to put these skills
Complete Guide To Learning How To Create Foliage & Plants in Blender and Then Export to Unreal Engine 5 What you'll learn • Enjoying the foliage modelling to game environment transition from Blender to Unreal Engine 5 - the only one out there like it • Creating 12 different foliage types with over 30 variations, including plants, grass, water lilies, and reeds to create environments unique to every student • Using Blender 3 and understanding
Sculpt character anatomy in Blender like the way you do in Zbrush. What you’ll learn Sculpting the female head Sculpting the torso Sculpting the arms and hands Sculpting legs and feet Creating Skin Shader Taking great renders for presentation Requirements I expect you to have some sort of basic blender experience. You should have blender 3.2 installed on your computer. Description Do you have problems modelling female anatomy, face and body?
ArtStation – Substance Masters Vol.5 – Emiel Sleegers Substance Material and textures with 6 hour long tutorial + resources. - 6+ hour tutorial (1920x1080 & 2560x1440) - SD Files - Texture Files (PNG, TGA, TIFF) - Marmoset Files - Stone Generator + tutorial - Other Resources - Subtitles (English, Spanish, Chinese) Artist - Emiel Sleegers
Learn Houdini and its awesome dynamic visual effects for film. What you'll learn Create smoke and pyro simulations. Create procedural geometry in houdini. Create particle simulations Create soft body simulations Making fire effects Requirements I expect you to have some sort of basic 3D knowledge. You should have Houdini 19.5 installed on your computer. Description Are you a beginner and want to learn all the Houdini effects? Then I welcome you
Learn the basics of Blender 3D Product Renders What you'll learn Learn the basics of Product Visualization in Blender with a Project based approach Learn the basics of Lighting in Blender with a Project based approach Learn the basics of Camera in Blender with a Project based approach Learn the basics of Rendering in Blender with a Project based approach Requirements Some experience with Blender will be helpful Description What's up nerds?
Learn how to create eye-catching 3D designs in Fusion 360 and then monetize your skills. What you'll learn Learn 2D and 3D design in Fusion 360. You will learn how to create eye catching 3d models in Autodesk Fusion 360 software. 3D photorealistic rendering with portfolio. 7 different ways to earn money from this design skills. Requirements You should be able to use a PC at a beginner level and access to Fusion 360 software. Description This
Creating procedurally generated scenes with blender, python and NumPy What you'll learn How to Use NumPy to create coordinates in a 3D space How to procedurally generate a terrain with random features How to create a forest by using the beta distribution How to use a parametric formula to generate town Import external models Export the scene to use it in Godot Requirements Blender 3.X Be familiar with Python or basic programing. You can follow
Creating Cloud Using Autodesk Maya Fluids What you'll learn Introduction to Maya fluids with nparticle Goal and Expression Creating Cloud with helps of Maya Fluids How to work together with Maya fluids and nparticle Maya nparticle and Expression Requirements Basic Knowledge of Autodesk Maya Description A. For Over All Quality 1. Base Resolution 2. Hi Details Solver 3. Substeps
New Daz3D, Poser stuff
New Books, Magazines
2022-11-10

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