3D Tutorials
In Introduction to Substance for Environment Art, students will build their knowledge using the Substance suite. Students will work on the tools they needed to create excellent 3D artwork. Students will start by creating simple geometric patterns and become familiar with the UI of both Substance Painter and Substance Designer.
After four years, the creating 3D environments course, is now finally here for Blender 2.81. Thousands of students participated in the first version of this course and there were a lot of requests for a follow-up course. Prepare for a new chapter in the world of 3D environments!
In this Class, users are taken through the methodical process of setting the Interior 3d Scene, Light and Render the Final 3ds Max scene using VRay Furthermore, users will learn seasoned techniques, and Tips & Tricks throughout the entire class.
Along this course you will learn the complete workflow to create assets from scratch using two of the most powerful programs for 3D creation.
Physically-based rendering (PBR) simulates the way light works in the real world. It achieves greater realism with less effort than traditional 3D rendering. This course is updated for 3ds Max 2019, and focuses on PBR shading techniques. The Physical Material simulates surfaces such as stone, glass, and metal. Instructor Aaron F. Ross also looks at building shading networks, and combining and adjusting maps in interesting ways.
This is a massive course about Materials in Blender. It will guide you from the beginning where you literally know nothing until you reach the top level where people envy your knowledge about material. The course touches all aspects around Material and have tons of examples that you will be able to use in your daily work even after you have ended the course.
MP4 1280x720 | Total time: 2h 25m | ENG | Project Files Included | 1.22 GB
FLV 1280x720 | 2h 53m | ENG | Project Files | 1.33 GB
Blender is fantastic and this is the right time to learn it! This tutorial is the first chapter of Blender 2.8 tutorial series. The entry point for those who starting out or migrating from other 3D packages. I start from very basics and show how to achieve a very decent render using simple tools in Blender 2.8.
Learn Blender 2.8 in the fastest way possible. In this two-part series, you’ll learn both how Blender works and also how to use it for professional projects.
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