3D Tutorials
Blender is a fantastic platform which enables you to make AAA-quality models which can be exported to any game engine, 3D printer, or other software. Here are some of the reasons why you want to learn Blender with this online tutorial…
Updated: Added Russian translation | In this all new master class from legendary sculptor, Steve Lord, you will learn how to tackle all the challenges of sculpting complex animal anatomy and create dynamic creatures with high believability in ZBrush.
[center][/center] This course will teach you how to use Corona Plugin, which gives you a smooth, realistic light that is easy to adjust. Not complicated and can be customized in the program.
ArtStation – Intro to ZBrush by Michael Pavlovich (Full 12 Part Series)
Applied Houdini Particles IV – Physical Instances will teach you how to go beyond using particles to just simulate points, and instead treat them as physical things! When dealing with massive amounts of physical objects, it is no longer efficient (or even possible at all oftentimes) to use rigid body systems to get a quick and good looking result.
Want To Become An Environment Artist? LEARN AND APPLY THE SKILLS YOU NEED TO START A CAREER IN GAMES ONLINE IN THIS FLEXIBLE AND CUSTOMIZABLE PROGRAM. During the Bootcamp, you will actively participate in bi-weekly sessions with your cohorts and mentor as you progress from milestone to milestone.
Great lighting is what makes the difference between an amateur portrait render and a professional one. In this workshop, CG Supervisor Christopher Barischoff steps through what makes a photography studio styled lighting setup successful for characters and portraits. He covers classic photographic and cinematic lighting and expands on its implementation in 3D Graphics.
In Introduction to Substance for Environment Art, students will build their knowledge using the Substance suite. Students will work on the tools they needed to create excellent 3D artwork. Students will start by creating simple geometric patterns and become familiar with the UI of both Substance Painter and Substance Designer.
After four years, the creating 3D environments course, is now finally here for Blender 2.81. Thousands of students participated in the first version of this course and there were a lot of requests for a follow-up course. Prepare for a new chapter in the world of 3D environments!
In this Class, users are taken through the methodical process of setting the Interior 3d Scene, Light and Render the Final 3ds Max scene using VRay Furthermore, users will learn seasoned techniques, and Tips & Tricks throughout the entire class.
Tags
Archive
| « February 2026 » | ||||||
|---|---|---|---|---|---|---|
| Mon | Tue | Wed | Thu | Fri | Sat | Sun |
| 1 | ||||||
| 2 | 3 | 4 | 5 | 6 | 7 | 8 |
| 9 | 10 | 11 | 12 | 13 | 14 | 15 |
| 16 | 17 | 18 | 19 | 20 | 21 | 22 |
| 23 | 24 | 25 | 26 | 27 | 28 | |
Vote
New Daz3D, Poser stuff
New Books, Magazines
2020-03-29

2
