3D Tutorials
In this course, you will be taken through the entire process of retopologizing, unwrapping, baking and texturing a full body game character. We will start by decimating and exporting our character out of Zbrush. Then we will make a low poly version of our character using 3ds Max. I will go over the importance of having clean topology that will make your character easy to animate and create UVs for. After going through the process of
Learn how to create amazing stylized and non-photorealistic 3D art in Blender 2.92.
In Introduction to XGen, you’ll learn the fundamentals of working with XGen and creating your first grooms. You’ll learn all the tools you must know and also how to avoid common mistakes in XGen. Later in the series, you’ll learn the full process for creating a simple and professional groom from start to finish; no time-lapses. Every step will be shown.
The face is one of the most complex areas of the human body, and understanding the motion of the face is even more complex. Being able to split facial motion into key shapes to be used together to form expressions not only simplifies the face but allows you to re-create these shapes in CG, and animate complex expressions. In this 5-hour workshop by Derrick Sesson, a Facial Modeler at Digital Domain, you will learn all the basics of Facial
Did you ever want to learn Blender and are you looking for a quality tutorial using industry-proven techniques? Do you want to become a faster and more efficient modeler and learn the latest techniques in 3d modeling, texturing, and game art? If so, this is the course for you.
Introduction to ZBrush 2021 is the most comprehensive video training series available for Pixologic’s industry-leading digital-sculpting software. Taught by Madeleine Scott-Spencer, this 65-chapter workshop — with 51 hours of lessons — begins with a quickstart tutorial to get you up to speed, fast. It’s the perfect introduction for everyone from complete beginners to those simply looking to see what’s new in the latest version of the software.
Rigs, armatures, bones, parenting, space and bone constraints: learn all the tools and techniques for rigging in Blender. This is the first step to animating your 3d models and we'll take it slow, perfect for beginners.
I love texture painting that is not only photo-realistic but also artistic, and that is what I aim to demonstrate in this 5 hour tutorial for photo-realistic texture creation in Mari with the support of Substance Painter.
Model Video Game Characters. Use The Sculpt Tool To Shape, Add Texture, Rig & Animate Video Game Characters
It’s 900 minutes, more than 15 hours of on-demand videos in 75 lessons, covering everything about V-Ray for 3ds Max, including lighting, Materials, Cameras, rendering, etc.
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