3D Tutorials
CGMA – Character Creation for Games (ENG-RUS). This course covers the foundation of creating an appealing, production-ready character bust from start to finish. From blocking in and sculpting your character, to retopology and UVs, to texturing and presentation—by the end of the course you’ll have a portfolio-ready character render. Week 1 | Intro/Blocking In Week 2 | Hi-res Sculpting Week 3 | Hi-res Sculpting (cont) Week 4 | Retopology / Low res
In this tutorial series, you will learn steps how to create photorealism, the basics of shading and especially how to use your shaders smartly.
Blender is a free and open source 3D modeling and animation software. Light and powerful, it caters for every step of the production process of a 3D animation.
Procedural Texturing is a great texturing method, it comes with great benefits like unlimited texture resolution and easy mapping on any 3D surface. Offers complete control of textures by using a mathematical and logical approach through nodes. This approach may seem complicated to most of the artists. This course offers you easy, practical methods and everything needed to get started with blender procedural shading techniques.
Learn to render striking architectural visualizations by combining elements of realism and surrealism through light, shadows and shapes.
Military Game Asset Creation in Blender & Marmoset | Learn how a professional prop artist works when creating props for games. You’ll learn techniques like High Poly Modeling, Low Poly Modeling, UV Unwrapping, Cloth Simulation, Texture Baking, Texturing, Rendering – and much more!
In this course, you will learn how to model a can from scratch, even if you are a beginner. I am going to use 2 pieces of software in this course 1 is the blender for modeling, sculpting, fur and render and substance painter for texture, We will start by blocking our model from a default cube then sculpting, and then will add details now we have very dense mesh to work with then we will do retopology to create a low poly mesh. Then we will do
This course aims at transferring your imagination into a photorealistic and interesting digital image. You will learn how to start a project from scratch, and its workflow. It takes you from the basic 3ds Max and Vray, and photoshop to a high-end and professional visualization. This is not a basic course; however, it takes you to an advanced intermediate level. And it will expose you to some tricks in 3ds Max modeling, Vray secrets, and
The complete guide on how to model, texture and rig professional 3D characters with Blender!
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