3D Tutorials
The Gnomon Workshop - Cleaning Up Scanned Assets for Production. Discover how to take pre-existing scanned assets and quickly and professionally clean them up using a combination of Wrap 3, ZBrush, and Maya. This workshop by Modeler and Generalist, Scott Denton, details the clean-up of a scan created by NYCap3D using the state-of-the-art photogrammetry solution, RealityCapture, along with assets produced by 3D Scan Store. A brief preview of
The Gnomon Workshop - Cinematic Production Techniques Using the Unreal Engine Sequencer. If you’re looking to create production-ready cinematics utilizing the power of the Unreal Engine, this workshop is for you. Bill Buckley guides viewers through the entire process of creating a cinematic using the mighty Sequencer tool in Unreal Engine, beginning with a review of the needs of the project before jumping into establishing the shots required.
INSYDIUM – X-Particles Maintenance Training. Tutorials: – Constraints – ExplosiaFX – FlowField – Premium Training Special Access – XP Countdown This scene-based series is suitable for customers with basic particle knowledge; the chapters flow with logical progression. Intermediate level and advanced X-Particles users will benefit from the in-depth level of detail throughout the series. We replicate everyday production workflows by combining the
The Gnomon Workshop - Controlled Building Demolition FX in Houdini. Duration: 349 Minutes | Format: HD 1920x1080 Discover how to create an art-directable destruction scene in Houdini with this 5-hour workshop by Timucin Ozger, Head of FX at the award-winning Mr. X. This entire workshop is taught inside Houdini; only a basic understanding of the Houdini user interface is all that is needed to be able to follow along with this tutorial, from an
The Gnomon Workshop - Complete Photogrammetry Workflow. Duration: 216 Minutes | Format: HD 1920x1080 If you’re looking for a complete step-by-step walkthrough of a professional photogrammetry process, look no further than this 3.5-hour workshop by Lead Digital Projects Engineer, Charleston Silverman. This in-depth workshop provides you with the techniques and knowledge you need to scan objects from the real world into the virtual. Charleston
The Gnomon Workshop - Creating an FX Production Shot in Houdini. Follow along as FX Supervisor, Simon Littlejohn, creates a series of effects using Houdini and Nuke, from bone-crushing tendrils to a slimy tentacle attack. Simon approaches the workshop as the creation of a complete shot, from start to finish, revealing his processes and techniques along the way. With over a decade of industry experience, Simon walks through his tried-and-trusted
Udemy – Build and Create 3D model in Blender 3.0 for Low-Poly Design. The complete guide on how to model, add material and render 3D Models with Blender! What you’ll learn Use Blender and understand it’s interface Create your own materials Create 3D models All chapter scene files and texture maps included in the course. Requirements No prior experience required in Blender. All videos show step by step and white board style explanation. This
The Gnomon Workshop - Preparing ZBrush Models for 3D Printing with Maarten Verhoeven. Discover how to efficiently translate your CG models into physical objects with this detailed ZBrush workshop by Maarten Verhoeven. Taking you through the entire workflow, from digital sculpture to 3D print, Maarten walks through how to break down a ZBrush model to prepare it for your 3D printer and discusses all the important steps to help you successfully
Udemy - Complete Modeling & Animating a Drone in Blender 3.0 by Motion Guru. Create a Drone and animate it from start to finish What you’ll learn Learn fundamental 3D modelling techniques including loop cuts, mirror modifier, destructive modelling, subdivision and more. All the essential tools for 3D modeling, and rendering Animation deeply and easily explanation How to use HDRI for lighting our scene How to add multiple camera and render an
The Gnomon Workshop - Superhero Concept Design for Film & TV. Learn how to create professional-quality superhero concept art for film and TV with this 2.5-hour workshop by Luca Nemolato. Guiding you through his tried-and-tested workflow for creating impressive character designs worthy of blockbuster movies, Luca shares his process and the personal techniques that he’s been refining over many years of working professionally for the
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