CGCookie – ASTRAY: Environment Building Workflow in Blender
In this course, you will transform concept art into a spooky 3d Blender environment. From making your own nature assets to the final lighting, learn the full workflow behind environments that tell haunting stories.
This Blender course will lead you step-by-step through creating a spooky fantasy environment.
Create: Rocks, Grass, Trees, useful for any outdoor scene.
Practice: Modeling, Texturing, Surfacing, Lighting, Rendering.
Explore: Asset Library, Geometry Nodes.
What will you learn?
translate 2d art into a 3d environment
make your own library of nature assets useful for any outdoor scene
build a hut you can customize to build various houses
the ability to create nature scenes from start to finish
knowing how to make your scene shine with the best lighting
using your camera to present your scene
next step: creating your own epic worlds in Blender
Download links:
ASTRAY Environment Building Workflow in Blender.part1.rar
ASTRAY Environment Building Workflow in Blender.part2.rar
ASTRAY Environment Building Workflow in Blender.part3.rar
ASTRAY Environment Building Workflow in Blender.part2.rar
ASTRAY Environment Building Workflow in Blender.part3.rar
ASTRAY_Environment_Building_Workflow_in_Blender.part1.rar - 1.5 GB
ASTRAY_Environment_Building_Workflow_in_Blender.part2.rar - 1.5 GB
ASTRAY_Environment_Building_Workflow_in_Blender.part3.rar - 951.2 MB
ASTRAY_Environment_Building_Workflow_in_Blender.part2.rar - 1.5 GB
ASTRAY_Environment_Building_Workflow_in_Blender.part3.rar - 951.2 MB
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