Udemy – Blender to Unreal Engine Become a Dungeon Prop Artist

Author Alex
2022-10-5
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Udemy – Blender to Unreal Engine Become a Dungeon Prop Artist

Become a prop artist using Blender & Unreal Engine with this amazing step by step complete guide


What you'll learn
• Enjoying the 3D prop and game asset modelling to game environment transition from Blender to Unreal Engine 5 - the only one out there like it for all fantasy
• Creating over 50 stunning medieval dungeon assets and props enabling you to build an underground dungeon environment unique to every student
• Using Blender 3 and understanding its new interface and shortcuts
• A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs.
• Maximising the potential of your references to develop strong game asset concepts using Pureref
• Completing a comprehensive crash course in geometry nodes in Blender
• Creating rope and chain geometry nodes with optional side bars for ease of use
• Becoming a Blender node guru by adding nodes to your imported maps to completely change the way they look and feel
• Understanding modifier stacking
• Creating larger 3D props from smaller ones to populate an environment
• Making a bucket water material using texture maps and opacity along with the gamma node in Blender
• Bringing your 3D models and props to life with custom materials, adding decals like straw, blood, and stamps
• Learning how to use HDRIs as 3D model backgrounds for your portfolio
• Utilising rendering to improve the quality of presentation for your 3D environment by rendering out in both of Blender’s rendering engines - Eevee and Cycles
• Choosing to continue your 3D modelling to game engine journey by completing the second (independent) part of the course in Unreal Engine 5
• Optimising 3D game assets ready to export them into Unreal Engine 5
• Preparing asset collections for UE5 integration and setting up material instances for them
• Exploring different transparency materials that will help you set up cut-out decals, partially transparent decals with PBR values and two side-faced textures
• Understanding how to set up built-in decal planes within your assets and how to create your decal projections that not only will be applied to an asset but wi
• Master the use of the refraction values to help you set up a variety of gems and water materials in Unreal Engine 5
• Learning how to set up and generate a variety of different collisions for your assets to help your playable character interact better with the world
• Setting up an asset pack that can be easily imported onto any Unreal Engine 5 project
• Maintaining and optimising medieval Europe aesthetics for a full medieval dungeon scene using an Unreal Engine 5 skybox
• Presenting your medieval dungeon asset pack in Unreal Engine 5 and rendering out a turntable video
• Complete the course which is going to be the first stepping stone to creating your 3D world and RPG game environment

Requirements
• To own a computer (Microsoft, Linux or Mac)
• To have downloaded Blender (available for free) and Unreal Engine 5
• A thirst to learn and excitement about 3D modelling, animation, and game engine integration
• To download all course resources including 27 unique seamless materials, 1 atlas material for the books, 1 trim sheet for gold decorations, 7 ornaments set up with PBR materials, 3 unique blood PBR materials, 2 transparency detail textures (i.e., straw and helmet feather), and 1 UE5 animation texture for the Niagara fire particle system. You will be getting a total of 297 texture maps.

Description
Course Description

Have you ever wanted to build an entire game world using 3D props and assets that will populate your space and envelop players in a medieval fantasy?

Join ‘Blender to Unreal Engine Become a Dungeon Prop Artist’ to take your 3D modelling skills up a notch! Graduate to the next level of game design through learning all about the Blender to Unreal Engine 5 (UE5) professional workflow for medieval dungeon props.

Build a small armory for your dungeon’s guard room, equipped with a couple of swords and a helmet next to a table with a candle on top, burning the night away as the guard's sleep. And MUCH more!!

Learn how to create 50+ assets in over 30 hours!

We have designed the course from the ground up to make sure that no matter your skill level, you will easily be able to follow along and more importantly learn most of the skills to create your own 3D game prop set.

Our ‘Blender to Unreal Engine Become a Dungeon Prop Artist’ top 7

1. Learn how to create over 50 3D dungeon props from scratch

2. Download over 100 unique texture maps for both Blender & Unreal Engine 5 (UE5), built exclusively for this course

3. Create rope and chain geometry nodes with optional side bars for ease of use

4. Join a complete guide on rendering out in both of Blender’s rendering engines - Eevee and Cycles - and master using Blender’s compositor for amazing professional renders

5. Enjoy full Unreal Engine 5 (UE5) integration, giving you game-ready working 3D assets for your medieval dungeon environment and more

6. Bring your 3D models and props to life with custom materials, adding decals like straw, blood, and stamps

7. Become a Blender node guru by adding nodes to your imported maps to completely change the way they look and feel

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