Lynda – Unity Medical Visualization: 03 Deployment and Usability

Lynda – Unity Medical Visualization: 03 Deployment and Usability
MP4 1280x720 | Total time: 1h 7m | ENG | Project Files Included
MP4 1280x720 | Total time: 1h 7m | ENG | Project Files Included
Unity isn’t just for games. The powerful 3D engine can be used to created educational assets, like the medical visualization featured in this three-part series: an animated 3D human heart. In the third course of the series, instructor Alan Thorn focuses on adding usability features—a camera control system created with C# and Cinemachine—and creating the final build for deployment on Android mobile devices. Learn how to create user-friendly controls, make any necessary adaptations for mobile, and create and test the Android build file. These final steps help you achieve a beautiful and functional visualization to share with your students.
Topics include:
Adding rotation and zoom functionality
Converting controls for mobile devices
Adjusting for mobile resolutions
Creating a mobile build: an APK file
Testing your mobile app
Reviewing the final project
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