Lynda – 3ds Max: 3D Camera Techniques for Arch Viz
Lynda – 3ds Max: 3D Camera Techniques for Arch Viz
P4 1280x720 | Total time: 1h 42m | ENG | Project Files Included
P4 1280x720 | Total time: 1h 42m | ENG | Project Files Included
Every building tells a story. Adding a little motion helps it come to life. This course shows how to use cinematic camera techniques in 3ds Max to showcase your architectural projects. George Maestri demonstrates how to set up compelling camera angles and movement that will show 3D architectural renderings in their best light. Learn how to create, place, aim, and move cameras; animate cameras along a path; fine-tune motion; and export images and animatics that tell a compelling story about your design.
Topics include:
Storytelling with images and motion
Creating animatics
Placing the camera
Using clipping planes
Animating basic and complex camera moves
Moving cameras along paths
Creating a boom rig
Editing motion
Creating the final output
Download links:
3ds Max 3D Camera Techniques for Arch Viz.part1.rar
3ds Max 3D Camera Techniques for Arch Viz.part2.rar
3ds Max 3D Camera Techniques for Arch Viz.part2.rar
3ds_Max_3D_Camera_Techniques_for_Arch_Viz.part1.rar
3ds_Max_3D_Camera_Techniques_for_Arch_Viz.part2.rar
3ds_Max_3D_Camera_Techniques_for_Arch_Viz.part2.rar
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