Gumroad – Interior Lighting – Futuristic Corridor
Gumroad – Interior Lighting – Futuristic Corridor
Spaceship interiors are a staple of scifi movies. I'll be sharing my approach to lighting and what role it plays in the design process right from the start. In easy to follow steps I'll be bringing you from a simple 3D blockout to a final cinematic frame. We're also looking at the brand new free tier Octane 2019 for Blender 2.8!
What topics are covered?
- Design process
- Cinematic Lighting for interiors
- Rendering and Materials with Octane 2019 for Blender 2.8 and Octane Standalone
- Photoshop paintover
Who is it for?
Concept designers and other creatives who want to learn about environment creation and a 3D heavy workflow.
What will I get?
- 2+ hour video tutorial with narration
- 3D source files (FBX, ORBX and BLEND) except 3rd party kitbash parts
- PSD file
What do I need to have before I start:
- OctaneRender (2019 for Blender or Standalone)
- 3D application (e.g. Modo, Blender, C4D etc)
- 2D application (e.g. Photoshop, Procreate etc)
- Basic knowledge in a 3D application
Who made this?
My name is Jan Urschel and I'm a professional concept designer and creative director working in the film and video game industry working on projects such as Captain Marvel, Ghost in the Shell, Rogue One and many more.
MP4 1920x1080 | Total time: 2h 07m | ENG | Project Files Included | 1.47 GB
Download links:
Jan Urshel - Interior Lighting.part1.rar
Jan Urshel - Interior Lighting.part2.rar
Jan Urshel - Interior Lighting.part3.rar
Jan Urshel - Interior Lighting.part2.rar
Jan Urshel - Interior Lighting.part3.rar
Jan_Urshel_-_Interior_Lighting.part1.rar
Jan_Urshel_-_Interior_Lighting.part2.rar
Jan_Urshel_-_Interior_Lighting.part3.rar
Jan_Urshel_-_Interior_Lighting.part2.rar
Jan_Urshel_-_Interior_Lighting.part3.rar
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