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In this series, I am going to show you a professional production process for creating both low poly and high poly modular game assets for creating a cyberpunk city for use in the Unity High Definition Render Pipeline (HDRP). We will be modeling in Blender 2.82, where I will be showing you lots of cool techniques, shortcuts, and best practices. We will be UV unwrapping the models to ensure we get high-quality professional results.
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As Part of The Blender Creative Suite, Unleash The Power Of Blenders 2D System, Create Artwork And Concept Work Easily
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Hi creators! My name is Alena, I am a motion designer from Ukraine and I have been working as a designer for 5+ years. In this class, I will show you how to boost your rigging skills and set one character who can rotate the head, hands, body, and even legs. In this case, you can set only one character and use him in multiple scenes. It's very comfortable and saves time.
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A Guide to using Unity Shadergraph to create Game Assets
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This course is not for beginners in Blender. To take this course, you must have prior knowledge of the tool, you must be able to look at the screen and identify when i scale, rotate and the other basic things, i will show how i made the character of the oppening video as fast as i can. This course was divided into steps, so that future consultation is easier. The intent of this course is to help intermediate level students to reach their goal
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In this course you will learn how the PBR workflow works and all the necessary fundamentals to create high materials and stylized textures in Substance Designer and how to use them in any rendering or video game engine.
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After learning this "ZERO TO HERO" 3DS MAX Course, you will be expert in 3D Generalist and make well future.
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Learn the Core Concepts of Rotoscoping
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In this course I will show you how to make 4 different games in Unity using the Playmaker add-on.
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Learn how to use Cinemachine, Animation Rigging, Unity Timeline and the Animator window to create animations in Unity
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