Step By Step Guide to Retopology your Zbrush character sculpt In Topogun and Maya What you'll learn You will be able to model low poly in game model using Topogun and Maya Clean up N sided face, Non manifold geometry and Non planer face Dacimating the model in Zbrush Guidelines to make your low poly model error free Topogun power full tools to create low poly Requirements Maya basic Zbrush basic Character sculpting Description ABOUT Welcome to
Udemy - Create Clean Topology Remove N-Gon And Triangle In Blender. What you'll learn Remove Triangle and N-Gon from your Topology Control Edge flow (Face flow) from your Topology Control Pole from your Topology Use Bevel to handle your Topology Have the flexibility to add and remove Face from your Topology Requirements Beginners want to know how to handle Topology Modeler Work with SubD Modeling Anyone who wants to learn how to handle Topology
CGMA – Character Creation for Games (ENG-RUS). This course covers the foundation of creating an appealing, production-ready character bust from start to finish. From blocking in and sculpting your character, to retopology and UVs, to texturing and presentation—by the end of the course you’ll have a portfolio-ready character render. Week 1 | Intro/Blocking In Week 2 | Hi-res Sculpting Week 3 | Hi-res Sculpting (cont) Week 4 | Retopology / Low res
You will be able to model low poly in game model using Topogun and Maya
Elementza – Retopology For Hard Surface
Learn how to do retopology in Blender using simple and effective techniques. We cover all the tools you’ll need as well as a lot of fundamental theory. With over 4 hours of training, this covers everything you need to know about retopology. By the end, you’ll know how to retopo your all own characters!
Softwrap, dynamics for retopology. Take your basemeshes and wrap them on top of your sculpts\scans like if it was clothing.
With almost 5 hours of high-quality training, you’ll learn how to retopologize a full character from start to finish. We cover how to prepare your model in ZBrush, block out the most important loops and how to connect everything up. This exact method has been used for retopo of characters like the Xenomorph from Alien Covenant, and many more.
Udemy – Character Modeling & Texturing For Game – Complete Pipeline
MP4 1920x1080 | 0h 42m | ENG | Project Files | 2.7 GB
Tags
Archive
« November 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | 2 | 3 | ||||
4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 |
18 | 19 | 20 | 21 | 22 | 23 | 24 |
25 | 26 | 27 | 28 | 29 | 30 |
Vote
New Daz3D, Poser stuff
New Books, Magazines