MP4 1280x720 | Total time: 2h 47m | ENG | Project Files Included | 780 MB
MP4 1280x720 | Total time: 3h 12m | ENG | Project Files Included | 652 MB
MP4 1280x720 | Total time: 4h 01m | ENG | Project Files Included | 1.3 GB
MP4 1280x720 | Total time: 2h 33m | ENG | Project Files Included | 465 MB
MP4 1280x720 | Total time: 0h 28m | ENG | 332 MB
3ds Max is a powerful, deep, and multifaceted program, so there's always more to learn. This weekly series aims to keep you on top of the latest tools and techniques, and introduces fresh perspectives on traditional methods for architectural and product visualization, animation, visual effects, games and virtual worlds, and motion graphics.
MP4 1280x720 | Total time: 13h 03m | ENG | 2.21 GB
In this course, Deke doesn't just talk about how to leverage different Illustrator features—he ties each concept to a clearly-defined task, ensuring that you close out each section of the course with a practical understanding of the concepts. Discover how to convert scanned line art to scalable, vector-based path outlines using the automated Image Trace feature.
A great panorama is more than the sum of its parts. A panoramic image can showcase landscapes and architecture in a way that a single image just can’t do. Luckily, the process of creating panoramas is easier than ever with Adobe Lightroom.
Looking to work smarter with ZBrush? In this weekly series, Emmanuel Henri digs into this popular digital sculpting tool, helping you enhance your ZBrush skill set, one tip at a time. Each installment covers a specific topic, including how to work with key features such as ZRemesher and Panel Loops, as well as how to leverage some of the newer ZBrush tools, including PolyGroupIt.
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