Author Alex
2017-07-5
0
Lynda – SketchUp & Revit Workflow
Architects and designers: Discover a new modeling workflow that maximizes creativity and quality. Learn how to use SketchUp for conceptual modeling and move to Revit for refinement.
Author Alex
2017-07-3
0
Lynda – After Effects & Element 3D: Animating a Scene with Water
MP4 1280x720 | Total time: 1h 31m | ENG | Project Files Included | 253 MB
Author Alex
2017-07-1
0
Lynda – Photoshop Automation: Tips, Tricks, and Techniques
MP4 1280x720 | Total time: 2h 30m | ENG | Project Files Included | 972 MB
Author Alex
2017-07-1
0
Lynda – Autodesk Inventor: Accelerating Design Using Standards
In this course, learn about a particular group of tools in Inventor that make it easier to find and include standard components in your designs. Thom Tremblay starts by showing how to access the Design Accelerator tools—which have actually been built into Inventor for years.
Author Alex
2017-06-30
0
Lynda – Dynamo for Revit Project Setup
In this course, learn how to apply basic visual programming concepts to build scripts to automate the repetitive tasks involved in setting up new projects in Revit.
Author Alex
2017-06-30
0
Lynda – Raw & Log Video Production Workflows
MP4 1280x720 | Total time: 4h 37m | ENG | Project Files Included | 3.82 GB
Author Alex
2017-06-30
0
Lynda – Virtual Reality Foundations
MP4 1280x720 | Total time: 0h 35m | ENG | 686 MB
Author Alex
2017-06-24
4
Lynda – Houdini Essential Training
MP4 1280x720 | Total time: 7h 45m | ENG | Project Files Included | 4.93 GB
Author Alex
2017-06-22
0
Lynda – Cert Prep: Unity Fundamentals
MP4 1280x720 | Total time: 1h 51m | ENG | Project Files Included | 2.65 GB
Author Alex
2017-06-21
0
Lynda – Blender Essential Training (upd Jun 20, 2017)
This course provides an overview of modeling, animating, and rendering 3D graphics in the open-source software Blender. Beginning with a tour of the Blender interface, author George Maestri shows how to create and edit basic objects, work with modifiers and subdivision surfaces, and apply materials and textures. The course also demonstrates lighting 3D scenes, setting up and using cameras, animating objects, and assembling basic character rigs.
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