While the letterforms used in a logo are obviously important for identifying the name of a company, slogan, or marketing campaign, they are also another opportunity to convey a visual representation of the company. In this course, Nigel French demonstrates fundamental techniques for working with type in your logos. Nigel takes a methodical, hands-on approach, showing how to create type treatments in Adobe Illustrator.
If you have 3D designs that you want to take from 3ds Max and make interactive, you’ve probably already explored using Unreal Engine. In this course, Brian Bradley shows you some potential workflows for transferring assets from 3ds Max into Unreal in as clean and easy a manner as possible, including some of the potential problems and pitfalls that you can run into along the way.
In this course, Aram Goganian introduces the fundamentals of sketching in Fusion 360. Aram begins with the tools you will use in Sketch for Fusion 360, including the line tool, circle tool, patterns tool, mirror tool, and many more. Next, Aram explains how to define, edit, and modify constraints and dimensions, as well as how to set up and use parameters.
Mobile augmented reality (AR) is currently the most popular and pervasive form of AR in the market. The applications of AR for the architecture, engineering, and construction (AEC) industries have already started to prove themselves indispensable. In this course, learn how to use the Unity game engine to create an AR mobile application for iOS or Android to view and interact with a 3D model in the real world.
Are you wanting to get started with Rhino, but aren’t sure where to begin? In this course, instructor Dave Schultze gives you a quick tour of the basic essentials to start using this powerful software. Dave shows you around the Rhino user interface, including how to configure and customize it. He explains terms and strategies that you will need to use, including curve types and surface types.
Rhino is a popular and easy-to-use 3D modeling program. In this course, instructor Dave Schultze uses clear explanations and helpful exercises to get you started drawing and modeling in Rhino 7. Dave introduces you to the commands and customizations in the Rhino interface, as well as the useful Properties panel and Gumball.
Bearings are an amazing innovation in mechanical engineering. They can ensure that a part rotates or slides the way you want it to, and can ensure that parts don't move in directions they shouldn't. They can reduce friction, saving energy in your design. In this course, mechanical engineer and certified SOLIDWORKS expert Ryan Krawchuk teaches you the fundamentals of bearings, and models a series of different mechanical bearings, creating complex
As teams have become more remote and global, the need for remote collaborative design in the built sector has increased. Revit is a multidisciplinary BIM software that allows multiple professionals and disciplines to collaborate in real-time. With the addition of BIM Collaborate Pro, collaboration can go remote and be expanded across the globe, going well beyond a corporate LAN or intranet. In this course, instructor Onyema Udeze explains the
Do you create 2D animation or study classic animation styles? In this course, instructor Dermot O’Connor gives professional insights on several historical styles. First, Dermot talks about the differences between a surface style of a period and reproducing the essence of it. Then he goes over the technical factors, animation methods, techniques, and post-production effects for 1920s rubber hose animation.
Do you want to make your video footage look more vibrant, more accurate, or better fit the mood and themes of your project? Color correction helps you accomplish all these goals and more. In this introductory course, instructor Ashley Kennedy explains the concepts behind color correction and color grading, and she guides editors through the process of correcting contrast, color balance, and hue/saturation.
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