This Maxwell Render course spans over 25 hours of video. I have tried to not just repeat in video form what you can already find in the manual, but explain in a logical order the technicalities of rendering with Maxwell and also cover more general topics, to help you create compelling imagery.
In this tutorial we will focus on creating hair suitable for games. I’ll explain my workflow using 3ds max but I’m sure that this can be replicated in any 3d software. During the years I’ve tried different approaches for making hair and for now I feel like this is the easiest one since I have complete control over each and every hair card rather than grooming in some hair plugin and getting overwhelmed by the massive number of strands.
The bundle contains 12 seamless normal maps and coresponding stencil (alpha) masks. You will also find 123 types of drops and 3 zbrush insert multimeshes.
Hi everyone, welcome to my first gouache painting tutorial! You will be getting about an 1hr total of video/audio tutorial of my painting process and material list. I will be covering topics such as the fundamentals of value, shape, color and design. Enjoy!
Gumroad – Gouache Techniques vol.1 – 3 by pixelpchan | English | 1080p | References Included
In this tutorial , I show you how to paint using the Ambient Occlusion Technique. Its a fun and easy way to approach digital painting.
In this 2.30hrs real time video with full commentary, I will show and explain the easy and logic way I use to think about light and color. And I will show you the techniques behind painting believable realistic objects in any situation.
Gumroad – Krita Brushes for Illustrators and Concept Artists | Over 100 professional-grade presets
This 3 hour tutorial with audio, describes the process of concept art from a simple 3D mass-out base to finished vision piece.
Wow, it certainly has been a while since last our tutorial! Unlike all our previous videos, this time we have a whopping 3-hours long recorded lecture of Krenz’s environmental art class! This tutorial contains the full process of painting Krenz’s new piece from beginning to end, including compositional theories used throughout.
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