Author Alex
2020-07-1
1
Gumroad – Universal Human Rigged Base Mesh
This rigged human base mesh is the framework upon which my formerly entitled "Perpetual Multipurpose Personal Person Project" is based. The P.M.P.P.P. was made to alleviate the burden of rigging, weight painting, retopologising, UV unwrapping and generally having to reinvent the wheel for every new humanoid character. By distilling the shared features of the human race into a single form, it provides a neutral, reusable human-shaped canvas for
Author Alex
2020-06-30
0
Gumroad – Video Tutorial | Wrinkles and Folds
Creating wrinkles and folds are a lot of fun to make in Substance Designer! In this 4 part video tutorial we will go over how to create believable forms with ease. After completing this tutorial the user will be able to take these techniques & workflows and apply them to a variety of projects and material types.
Author Sonya
Gumroad – DAZtoBlender8 (v1.9.3.3) (Update: 06-2020)
DAZtoBlender8 is a plug-in for migrating and using DazStudio's Genesis 8 figures to Blender.
Author Sonya
Gumroad – DazSculptorHD Ver1.9
DazSculptorHD is an add-on that runs on Blender 2.8x to customize the shape of DazStudio Genesis8 figures freely. In the same series, we also released a free add-on called DazSculptorFree, but this was limited to a morph creation subdivision level of 0 (about 16,000 vertices).
Author Alex
2020-06-27
2
Gumroad – Figure Drawing Reference – Rachael Bradley
Figure Drawing Reference – Rachael Bradley | 487 photos
Author Alex
2020-06-26
0
Gumroad – Photogrammetry Tile Textures – Stonewall Pack 01
4 x 4096x4096 TIFFs Tileable PBR Textures (Albedo, Diffuse, Normal, AO, Spec, Gloss, Height, Cavity)
Author Alex
2020-06-26
0
Gumroad – Nature Sets 001-026
Complete package of 26 Sets of high quality, photo-scanned nature textures.
Author Alex
2020-06-24
0
Gumroad – Creating an Aged Wood Texture in Substance Designer | Derk Elshof
The ability to create a realistic wood texture in Substance Designer is an essential skill for any aspiring material or environment artist. In this tutorial, material artist Derk Elshof guides you through his process for creating a dynamic wood material with a tweakable slider for aging.
Author Alex
2020-06-23
2
Gumroad – Plaster Wall with Parameter-driven Bullet Holes | Daniel Thiger
Learn Substance Designer expert Daniel’s workflow in this fully narrated, step-by-step tutorial that he has created for Levelup.Digital. In this tutorial, Daniel builds a Plaster Wall with Parameter-driven Bullet Holes. Learn how to work with cells to create different types of damage effects and how to use parameters to control damage levels.
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