
Welcome to my Yoshimitsu and 3D printing class, this is an edited version of the workshop I gave about the theme, during the 6 hour workshop we discussed the process of creation for the Yoshimitsu character and I shared as much as I could about my knowledge of 3D printing, mistakes I made and what I learned from my experiments so far.
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Rebuilt from the ground up to unlock the full potential of real-time rendering in Eevee / Blender 2.91, this new workflow is designed to free artists from all the technical problem-solving of stylized material design, letting you focus on pure creativity instead.
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Setting up Lights in a painting, is a demonstration on how to simplify your light set ups and understand how to approach lights in your painting.

In this series I go through the process of texturing and modeling this lovely turtle from start to finish. I will go through my methodology and workflows with step by step narration. Along the way I’m going to talk about it all: Design, UVs, modelling, sculpting, Texturing, topology and even a few failures.
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1h 3x speed HD(60fps) Video process from thumbnails to final sketch


Gumroad – Autodesk Maya Mel Script Mega Pack (Latest Update: Dec 2020)

Hi there! This is my new (SET #2) custom made high resolution seam-brushes that I created for zBrush.

This is a Seam/Stitch alpha/brush set for ZBrush, 35 brushes and Height/alpha maps, all 1024x1024 or 2048x2048 in Tiff, PSD and ZBrush Brushes.

uPVC Window Generator is a script that is efficient in automatically creating 3D window models in 3dsMax. With 8 styles of window, it can be applied flexibly in Archviz projects while saving a lot of time for 3D artists.
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