CGCookie – Fundamentals of Particle Systems (ENG/RUS) | In this course you’ll learn the fundamentals of using the Shuriken particle system in Unity 5. The particle system in Unity can be quite robust and has a ton of settings and functions to create anything from smoke and fire to magic spell effects. | Updated: Added Russian translation
In this course we will create a full Shoot Em Up game (Skyforce, Raiden) from scratch in Unity. You will learn about object oriented programming and have an overall better understanding of C#.
GameMaker Studio Ultimate 2.2.3.436 Win x64 | GameMaker Studio 2 is the latest and greatest incarnation of GameMaker! It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality, GameMaker Studio 2 is the ultimate 2D development environment!
MP4 1280x720 | Total time: 2h 32m | ENG | 1.82 GB
3DMotive – Mobile Game Publishing in UE4 (ENG/RUS) | In this course Chad Morgan is going to be summarizing everything he has learned form his experience in publishing his first mobile game so your experience in making your own mobile game will go more smoothly. In this lesson, he’ll show you some of the issues he had building a game on mobile. | Updated: Added Russian translation!
MP4 1280x720 | 1h 11m | ENG | Project Files | 425 MB | Updated: Added Russian translation
MP4 1280x720 | 2h 37m | ENG | Project Files | 2.01 GB | Updated: Added Russian translation
Learn the basics of Godot Game Engine 3 and build a small platform game! In the first half of the course, we will be going over how to utilize the features of the game engine to make games
MP4 1280x720 | Total time: 1h 17m | ENG | Project Files Included | 227 MB
In this course you will learn the basics to advance level of making games on buildbox.We will start it from start to end how to use different tools of buildbox software and how to create a professional game and we will take you step by step to become a Master in Creation of Games with BuildBox including like Animating Characters, Jumping, Walking, Creating Wonderful Scenarios with Platforms and Best Game Creation Practices and much much more.
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