Blender Market – Auto-Rig Pro 3.65.35. What is Auto-Rig Pro? Auto-Rig Pro is an addon for Blender to rig characters, retarget animations, and provide Fbx export, with presets for Unity and Unreal Engine. First developed as my own in-house rigging tool, i've released it a few years ago and it expanded quickly thanks to great support from the community!
Blender Market – K-Cycles 3.20 Stable Exciting New Feature: K-Cycles Ultra Lighting (See Video Below)! Recently added features: Ultra Lighting - Most complete and powerful lighting system for Cycles (3.2). Animation Denoiser. Mist Post FX. Mask Post FX. Viewport Match to Output Resolution. Now available with K-Cycles 3.01 stable, 3.12 stable and 3.2 stable. What is K-Cycles? K-Cycles is a highly optimized custom build of Cycles-X render engine,
Create a Jinx Grenade in Blender 3D and Substance Painter, Learn 3D modelling, 3D texturing in Substance Painter What you'll learn Learn to create StylizedModels using Blender and Substance Learn to texture assets in Substance Painter Learn Poly Modelling in Blender Learn to create a prop from Start to Finish Requirements A computer and basic understanding of Blender and Substance Painter Blender(Free) Substance Painter(30 day trial or get the
This is a full process of modeling, unwrapping, and texturing a rifle with a scope from bioshock infinite's gun concepts in the lovely blender and substance painter! You should have basic knowledge of these software to follow up correctly. Tutorial Contents: Modeling 4+ hours of modeling process of stylized old rifles with scope in the blender, everything is clear, and you can follow up easily on the modeling process. in the end, we'll add
Step by Step scene design using GridMaps with Godot and Blender What you'll learn Create 3D resources in Blender. Export the resources to a glb file to be used in an external application. Load the resources into GODOT Create MeshLibraries with our own resources. Add Physics to our resources. Design a scene with the use of multiple GridMap nodes. Create a model that can be controlled by the player to navigate and interact with the scenario.
You will learn Orthographic modeling What you'll learn How to create an intermediate level 3D model of an iPhone How to animate the camera in the 3D viewport Lighting Clean mesh creation and holes in models Texturing Rendering a final product Requirements You will need to take my beginner's course first Description Blender is an ever-evolving and frequently updated software. So, let me take you through an easy-to-understand walk-through of
This class will help you learn how to create forest ground by sculpting, how to create trees, bushes, set up an entire forest, moon in the background, fog, light rays that come through branches for so called "God rays" effect, to create one atmospheric scene and then render an image. Class is beginner level, and previous knowledge in Blender or any other 3D software isn't necessary. Just download Blender, install, and you are ready to begin.
If you are a science researcher, learning blender can totally change the way you communicate your science. Learning Blender is a life-time investement for a science student like you. Blender is an open-source 3D illustration software. Which will help you to make any type of 3D illustrations you want for communicating your research. This course is designed for absolute beginners with no prior knowledge of using 3D softwares. This course will
Learn all about the Face Anatomy and How to Create Realistic Character in Blender What you'll learn Learn the underlying structure of the human face including, skull, fat, and muscles Gain exceptional observational skills to identify every bump and forms on human face Sculpt a realistic human face Create custom skin textures Make complex nodes for believable skin shader Use vertex group and weight painting to control particle hair system
Gumroad - Universal Human Skin Shader v1.0 for Blender. Customisable skin material for Cycles, tailored for use with the pre-made Universal Human Face Textures and Rigs/Base Meshes. The shader is separated from the textures to provide a more affordable option for those wanting to supply their own models or textures. MAIN FEATURES - General purpose Skin node group with customisable properties exposed, including sliders for easy selection of skin
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