Gumroad – Hair Tool v2.0.10 for Blender 2.8 | This addon will help you generate hair mesh ribbons with uv’s from bezier/nurbs curves. It is how most current games are doing hairs for characters.
Re-Face! is a Blender addon containing a set of tools for transferring facial motion capture, or "mocap", to your character's facial rig. Re-Face! is super easy to use, and it equips your character animation utility belt with some nifty gadgets designed to get your characters talking and expressing themselves in no time - by using your own facial expressions!
Blender Market – Shape Key Manger Pro v1.2 and 1.3 | Shape Key Manager PRO is designed to speed up your shape key rigging workflow. It allows you to duplicate and/or mirror your shape keys while maintaining and retarget their drivers.
Blender Market – Asset Managment v.2.2.2 | With the Asset Management, you can manage your libraries and add assets directly in Blender with automatic thumbnails creation. Compatible Blender 2.79b for now!
Blender Market – Slash (Onion Skinning) v0.0.6 for Blender 2.8 | Onion skinning is a technique used by animators to see multiple frames at once. By using this technique, artists can easily see how to alter or adjust an image based on the previous image in the sequence.
Blender Market – Skin Selection v1.91.17 for Blender 2.79 / 2.8 | Skin Selection is a Blender addon to select the bones controllers intuitively, by clicking the mesh surface.
Blender Market – Voxel Heat Diffuse Skinning | Traditional heat map diffuse skinning algorithm can only deal with watertight meshes, but artists create character components in their own way, then group them together to a character, usually the character is not seamless, this often cause traditional heat map diffuse skinning algorithm to fail.
Blender Market – Auto-Rig Pro 3.4.17 / 3.41.52 | Auto-Rig Pro is a set of tools to rig characters, retarget animations, and provide Fbx export for Unity and Unreal Engine.
SceneCity Pro v1.5.0 for Blender 2.8 | SceneCity comes batteries included: props, roads and buildings. Load them in a click, and generate a city. It's that simple. Once included in your scene, they're just standard Blender meshes, objects and materials, so you can study them, modify them, or delete them.
Blender Market – Curves To Mesh v2.0 for Blender 2.79 & 2.8 | Create and configure mesh surfaces from bezier curves.
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