Blender Market – E-cycles 2.83.3 v20200729 Win RTX | E-Cycles is the fastest photorealistic renderer for Blender. You can get up to 2.5x faster path tracing out of the box. E-Cycles is as easy to install as unpacking a zip and is 100% compatible with Blender/Cycles. Get it now and save both money and a huge amount of time. Using the fast profile, the RTX version is even up to 41x faster than the OptiX version of Cycles!
Blender Market – Hard Ops / Boxcutter Ultimate Bundle v716_15 | Non-destructive or destructive... your choice
Welcome to the Hard-Surface Rigging in Blender course. This is the beginner's guide to mechanical rigging in Blender, presented by rigging and animation guru Jeannot Landry and co-produced by the Creative Shrimp team.
This is a FREE series of tutorials each focussing on a different head character and hopefully teaching you a few techniques from the very basics of Navigation & Sculpting through to creating essentially any form you can think of via the power of Voxels & Remeshing.
Workshop by Julien Kaspar on basic Blender skills
This course is an introduction to weight painting in Blender. It goes through all the most useful tools and concepts you will need in order to be able to start efficiently deforming your characters. It also focuses on understanding and working around common pitfalls and confusing aspects of weight painting. If you've never tried weight painting before, or have tried but found it confusing or difficult, this is the course for you.
In this class you will learn how to create your very own Motherboard/Circuit board and achieving a photorealistic result, using Blender (or your favorite 3D Software) with Octane + JSplacement.
Non-destructive by nature. Destructive by choice. The ultimate hard surface suite. Only for Blender!
The Hard-Surface Handbook was created to assist with the understanding of the various topics in hard-surface modeling. There are so many different important topics in hard-surface modeling, from auto smooth, bevel weight, booleans, ngons, shading, etc, and this handbook is meant to cover each and every one of those topics in-depth.
Addon for importing STEP files directly into Blender 2.80+. The produced mesh is a triangulation of the underlying surface with normals built from the shape.
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