Author Alex
ArtStation Marketplace – 50-Ornament Trim Brush
ArtStation Marketplace – 50-Ornament Trim Brush | 402 MB
Author Solid2
2019-01-22
2
Skillshare - Vol. 1 Kratos in Zbrush En: Head and Body
Video: .MP4, 1280x720 | Audio: AAC, 44kHz, 2ch | Duration: 3h 59m
Author Alex
2019-01-19
3
Gumroad – ZBrush For Ideation 250+ Video Series
Learn how to create anything in ZBrush with more than 250 videos, over 25 hours of video instruction (seven downloadable .zip files with the digital video content).
Author Alex
2019-01-14
4
Gumroad – Sketch Concepting Tutorial
MP4 2560x1080 | 05h 07m | ENG | 4.19 GB
Author Alex
Cubebrush – 100+ Ultimate Stylized Alpha Pack by J Roscinas
More than 100 stylized alpha textures in this set. The alphas that designed specifically for stylized character and asset detailing, texturing and sculpting.
Author Alex
Skillshare – 3D Character Creation: Sculpting in Zbrush
In this amazing course, professional 3d artist/instructor Corazon Bryant will show you how to use the brushes in ZBrush to create believable muscle structure and anatomy. You will then move on to sculpting folds and wrinkles for your character’s cloth.
Author Solid2
2019-01-7
3
Gumroad – Creating a Trench coat using Marvelous Designer and ZBrush
Video: .MP4, 1728x1080 | Audio: AAC, 48kHz, 2ch | Duration: 6h
Author Alex
2018-12-26
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0
Cubebrush – Master 3D, Vol.2: Cartoon Modeling. Organic modeling
This course is designed so that step by step you learn how to give shape to your own characters. The only thing that is missing is that you take the last step and begin your training. And if you have already decided then I'll be more than happy to accompany you in your journey to become a professional.
Author Alex
2018-12-9
0
ZSceneManager Pro v1.8 iND for Windows
ZSceneManager Pro v1.8 iND for Windows | 7 mb
Author Alex
2018-12-3
0
R3DS ZWrap v1.0.3 Nodelocked iND plugin for ZBrush
ZWrap is geometry morphing ZBrush plugin for quick and easy transferring scanned, sculpted data from highpoly dirty geometry to new clean base mesh topology for characters. Just define control points on your scanned and base meshes and press one button.
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