
MP4 1280x720 | 1h 24m | ENG | Project Files | 764 MB
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CGTrader – Zbrush Ring Builder 3D | ZRing Builder is a tool for Zbrush. This tool will help you create basic models of jewelry rings.In the future, you can easily make changes to the resulting model using the subdivision levels.

MP4 1280x720 | 1h 24m | ENG | Project Files | 2.71 GB
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This tutorial series focuses on showing the workflows and techniques of top talent ZBrush artists. In this volume we will join Mickael Lelièvre, who has a massive portfolio of high quality creature sculpts.
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After this course you will have a ton of skills to tackle pretty much any hard surface project all within ZBrush!
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MP4 1280x720 | 0h 12m | ENG | Project Files | 118.2 MB

MP4 1280x720 | 1h 55m | ENG | Project Files | 2.18 GB

You’ll see the entire process, from start to finish. The goal is to teach you a methodical and well-tested approach to making realistic faces time and time again. See Through the Magic

Welcome to Character Creation For Games: Sculpting in Zbrush. The course to learn digital sculpting and basic anatomy. The course walks you through Zbrush program from the very beginning, how to navigate in the software, knowing the brushes, how masking can be used, working with dynamesh, creating muscle definition, adding armor, shoes, and cloth to the character, adjusting lights and materials, and finally how to pose and render your character
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What you’ll learn:Sculpt Organic Models and Creatures, Understand the uses for Dynamesh, Project high level details onto different subtools, Understand how masking is used, Be able to use TPose comfortably, Reflow Topology using ZRemesher...
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