Using ZBrush, 3ds Max, and Photoshop - we will cover the complete character creation process from start to finish!
16 hours likeness sculpting tutorial going over basic likeness shape sculpting, secondary anatomy shape sculpting, eyeball placement, pose, wrinkle and skin pore detail sculpting, eyebrow, eyelashes, stubble and fibermesh hair creating. | Updated: Added Russian translation
Have you ever wanted to take your character further than a sketch? Now you can! Here is your chance to learn how to make the leap from your drawn character design into a fully realized 3D sculpt of that character.
15 hand sculpted hand/skin detail brushes all contained within one Multi-Alpha brush.
Welcome to The Facial Anatomy and Likeness Character Sculpting. In this course, you will learn about the construction of the human face. You will understand the bony parts, muscles, and fat that makes up the face anatomy. You will also learn how to observe and create a facial likeness of your choice. Starting with a sphere in Zbrush and turning it into a hyper realistic face with wrinkles and skin pores. You will even gain knowledge on how to
This course demostrates the process of texturing, making materials, lighting, and rendering of a complete character in depth.It is following the character modeling series and continues on the rest of the character createion, It covers state of the art techniques and tools to bring a modeled character to life and beyond. Substance, PBR workflow, Unreal Engine realtime rendering will be taught in detail. Color, Composition and Lighting will also
This course covers a complete solution for game character modeling, from sculpting to topology, uv, and baking. the course will also introduce solution for hair cards, simulate cloth, and other technically challenging issues that happens in a production of a serious character for game, it is designed to walk the student through the entire workflow, and prepare them to be ready for making game engine ready characters.
Learn my entire 3D Fashion Design workflow from start to finish. All videos are recorded in real time and fully narrated so you can follow along easily.
This course is designed for those who want to learn ZBrush like a traditional sculpting course. I'll explain only the main tools you need to get up and started and explain a few thing about the anatomy of the face while I go.
In this class you will learn how to use Zbrush to sculpt and poly paint a stylized character head. If you are an absolute beginner in Zbrush then you should watch this class.
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