This course is aimed at people who have no knowledge on Zbrush as a digital sculpting tool. The content of the course is basic and aims to help people becoming familiar with the work environment and learning some essential concepts that will allow to take more advanced courses about 3D character creation.
Basic tools Zbrush / bases for the development of 3d characters / Brushes / Panels / Polygroup / Masks. Learn how to create the Harley Quinn Zbrush weapon and learn Hard surfaces modeling for Modeling props and rigid objects.
CG Makers – 3D Character Creation – Gold Pack | 2.62 GB
Are you a student, professional or amateur and aspire to become a digital artist and want to strengthen skills for the creation of 3d characters in the film industry, digital animation and video games? If your answer is yes, this course is for you!
MP4 1280x720 | Total time: 27h 34m | ENG | Project Files Included | 6.39 GB
A real time step by step course for sculpting Orc and Bull creatures for portfolio. Are you ready to learn how to make a realistic high poly model, Armour, clothes, weapons, fur and everything only in Zbrush, fast and efficient? Then I welcome you to Nexttut education’s “Orc rider and Bull creature creation in Zbrush” course.
Stylized cartoon characters give you tons of opportunities! After making one in Zbrush, you can 3D print them, use them in your video game engine or just make a badass 3D reder of them! Also, they are easy to make and they help you to learn all the basic tools of Zbrush!
Looking to work smarter with ZBrush? In this weekly series, Emmanuel Henri digs into this popular digital sculpting tool, helping you enhance your ZBrush skill set, one tip at a time. Each installment covers a specific topic, including how to work with key features such as ZRemesher and Panel Loops, as well as how to leverage some of the newer ZBrush tools, including PolyGroupIt
During this tutorial, you will learn how I go about creating a female model. I will show you my process of blocking the model from scratch, the female proportions and main muscle groups to always keep in mind. We will look at the differences from the male and female models and we will pose the models and look at the things to always keep in mind when working with female bodies.
The objective of this class is to understand anatomy in terms of shape, form, and function. Each week we will study a different portion of the upper human body, find ways to simplify the muscle and bone structures, and see how these impact or are impacted by the movements of the body. Through a series of sculpts, we will attempt to find ways of simplifying the human figure in ways that are easily understood and easy to recreate. Focus will
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