ArtStation – Stylized Fantasy Prop Tutorial Throughout this tutorial series you are going to learn AAA techniques that I use personally and professionally to create props for video games! From blockout to final renders, I take you through my thought process and show you how I use various software like Maya, ZBrush, and Substance Painter to create: blockouts, sculpted wood, sculpting foliage, proper UVs and packing methods, lighting, and
Title: The Gnomon Workshop - Creating a Stylized 3d Character Illustration - Zbrush, Maya, Marvelous Designer & Substance Painter Workflow with Amy Sharpe. DESCRIPTION: Explore the process of designing a character and bringing it to life as a final 3D image using ZBrush, Maya, and Substance Painter, with supporting design work handled in Marvelous Designer and Photoshop. This workshop by Senior Character Artist, Amy Sharpe, demonstrates her
Title: The Gnomon Workshop - The Making of “Red Myst” with Maarten Verhoeven - Concepting Biomech Monsters in Zbrush, Marvelous Designer, Keyshot & Photoshop. DESCRIPTION: Maarten Verhoeven is known for his dark and mysterious character and creature concepts. His optimized workflow allows him to sketch, sculpt, and post-process his signature designs at an impressive speed. This workshop uncovers his personal workflow, using his creature
Title:The Gnomon Workshop - Creating Stylized Characters for Production - From Concept to Render in Zbrush, Maya & Substance Painter with Carol Cornils. DESCRIPTION: Discover how to create a production-ready stylized character from a concept, complete with tips for presenting the final result as a high-quality portfolio piece. Carol Cornils reveals her complete process for sculpting stylized characters with personality and shares her methods
Title: The Gnomon Workshop - Designing & Modeling a Creature with Scales - Creating Production-Ready Assets for VFX using Zbrush & Maya with Dan Weiss Learn how experienced character artists create production-ready creatures for a visual effects pipeline with this in-depth ZBrush and Maya modeling workshop by Senior Character Artist Dan Weiss. Known for his dragon and reptile-inspired creature designs, Dan dives deep into his creative
The GN ZBrush/Maya Import/Export Tool is a script package to quickly import and export files in ZBrush and Maya. This tool will give you the ability to quickly switch between Maya and ZBrush, importing and exporting multiple objects at once and doing so at a much faster speed than ZBrush plugin GoZ which tends to be slow and unreliable, especially when working with a large number of objects. This tool also offers a couple of different options
Learn the basics of jewellery designing and make you first ring What you'll learn Project-based course; Start making jewellery from the first day of the course. Learning jewellery production standards and procedures from the industry expert Learn how to make a ring in ZBrush and Modo How to prepare a 3D model for 3D printing and casting Requirements No CAD or jewellery experience needed. Basic knowledge of computer Laptop or PC capable of
All XMD Brushes, IMMS, v3.0 – Brushes for ZBrush. All of the available brushes, imms, and sets that come with the tool box. you can use them with zbrush with or with out the toolbox. 3191 available assets, Some of which contain more than 10 tools inside them. https://xmdsource.com/toolbox/
Learn the Basics of Creating Garment Cloth Jacket for Character in Marvelous Designer and Sculpt in Zbrush What you'll learn Create more believable cloth for characters Understand Marvelous Designer's UI and Navigation Sculpt garment details in Zbrush Create clean and workable patterns Create and manage seams efficiently Requirements No knowledge required for Marvelous Designer & Keyshot. This is for absolute Marvelous Designer beginners.
Learn How to Sculpt a Hardsurface Female Character using Zbrush and Photoshop What you'll learn Important industry hardsurface methods and workflow Variety of techniques for painting a character Create different render passes for compositing Character Hardsurface detailing Create clean hard and semi-hard surface edges Build a mind-blowing portfolio Requirements Basic Knowledge of Zbrush and Photoshop is required Description Instructor InfoPierre
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