Matthew Wadstein walked you through the basic knowledge of the Epic Games Launcher, creating projects, customizing them, and the important files associated with those projects.
In Animation Pipeline in UE4, Chad Mogran will be giving a comprehensive overview of all things animation in Epic’s Unreal 4 Engine. Starting with exporting our character from Maya using the FBX format, we’ll import it into UE4 in such a way that will allow us to share animation blueprints across different characters. Then we’ll go over how to import animations and setting up things like additive aim poses and navigational blend spaces. We will
In this demo you will get a several examples of making current game art. I will walk you through the process of making game art for Unreal Engine 4 as well as using several different DCC Apps to make high end game art. This course is geared for individuals starting out as well as people wanting to learn new techniques around game Environment Art.
Learn To Setup And Use The Pipeline Tools To Help Manage Your Assets For Rigging And Texturing. We Setup The Very Versatile Dcc Application Blender To Use The Baking And Rigging Functionality. Then We Setup Quixel Mixer & Quixel Bridge To Texture The Assets. The Game Engine Will Be The Incredibly Powerful Unreal Engine. We Look At Linking Each Application In The Pipeline To Make Asset Export A One Click Action. The Send To Unreal Add-On Is
Create two top-quality games without having to write a single line of code. Use the same tools that large AAA game companies and indie game companies use to develop their game projects. Everything is for free. This beginner course will teach you how to develop your first two games from scratch. You will start with a fully empty project, and together we will design a game level. We will then proceed to programming the games using Blueprints; A
A beginner friendly Unreal Engine Course (Available For Free On YouTube! Search "DevGods")
Learn how to design your own AR game from scratch using Unreal Engine 5!
Learn how to build your first VR game using Unreal Engine 5!
Military Game Asset Creation in Blender & Marmoset | Learn how a professional prop artist works when creating props for games. You’ll learn techniques like High Poly Modeling, Low Poly Modeling, UV Unwrapping, Cloth Simulation, Texture Baking, Texturing, Rendering – and much more!
The template includes a system for character movement, character interaction with different objects, use of various firearms, picking up and crafting different items, use of means of transportation, making of different enemy AI, etc.
Tags
Archive
« December 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | ||||||
2 | 3 | 4 | 5 | 6 | 7 | 8 |
9 | 10 | 11 | 12 | 13 | 14 | 15 |
16 | 17 | 18 | 19 | 20 | 21 | 22 |
23 | 24 | 25 | 26 | 27 | 28 | 29 |
30 | 31 |
Vote
New Daz3D, Poser stuff
New Books, Magazines