![Unity Particle System Fundamentals (ENG/RUS)](/uploads/posts/2020-06/1592216509_unity-particle-system-fundamentals-v2.jpg)
Updated: Added Russian translation
![Unity Gameplay Programming Fundamentals (ENG/RUS)](/uploads/posts/2017-10/1509180055_pluralsight-unity-gameplay-programming-fundamentals.jpg)
MP4 1280x720 | 1h 59m | ENG/RUS | Project Files | Updated: Added Russian translation
![Interactive Sound Design with Wwise for Unity](/uploads/posts/2020-03/1585225873_pluralsight-interactive-sound-design-with-wwise-for-unity.jpg)
Looking to familiarize yourself with the world of interactive audio? In this course, Interactive Sound Design with Wwise for Unity, you'll learn the basics of interactive sound from conception through to final in-engine integration. First, you'll dive into assessing the sound needs of an existing game and how to efficiently develop those sounds. Next, you'll explore the process from initial in-DAW design and asset creation to interactive Wwise
![Unity Audio Fundamentals 2018 (ENG/RUS)](/uploads/posts/2018-11/thumbs/1542870950_1542870936.jpg)
MP4 1280x720 | 1h 55m | ENG/RUS | Project Files | 875 MB | Updated: Added Russian translation
![Game Character Animation in Maya and Unity](/uploads/posts/2019-11/1574000107_pluralsight-game-character-animation-in-maya-and-unity.jpg)
In this course, Game Character Animation in Maya and Unity, you will learn the foundations of creating great game animation inside of Maya. First, you will learn the importance of breaking down and understanding a character rig. After that, you’ll dive into the animation process, by creating a walk cycle, an important staple in nearly all games.
![Creating AR Visualizations with Mesh Targeting in Unity](/uploads/posts/2019-11/1573204021_pluralsight-creating-ar-visualizations-with-mesh-targeting-in-unity.jpg)
How do you utilize your existing physical and digital models as targets for an augmented reality experience? In this course, Creating AR Visualizations with Mesh Targeting in Unity, you will gain the ability to overlay digital data over physical models using augmented reality. First, you will learn how to prepare the digital data and models
![Prototyping Virtual Reality Experiences with Unity](/uploads/posts/2019-11/1572864923_pluralsight-prototyping-virtual-reality-experiences-with-unity.jpg)
At the core of Virtual Reality application development is the ability to quickly implement and test VR mechanics, level design, and gameplay. A developer needs to know if a concept is engaging and intuitive before pursuing it as a project. In Prototyping Virtual Reality Experiences with Unity, you’ll learn how to quickly design VR experience prototypes, and how to determine if a concept is ready for full time development. First, you’ll learn
![Introduction to Shader Graph in Unity](/uploads/posts/2019-09/1568964040_introduction-to-shader-graph-in-unity.jpg)
In this course, you'll develop the knowledge and skills you need to effectively develop shaders for your materials and effects, and learn how to investigate and fix unexpected shader behavior.
![C# Scripting in Unity: The Observer Pattern](/uploads/posts/2019-09/1567752924_pluralsight-c-scripting-in-unity-the-observer-pattern.jpg)
MP4 1280x720 | Total time: 1h 06m | ENG | Project Files Included | 130 MB
![Designing for Virtual Reality](/uploads/posts/2019-08/1565337654_1.jpg)
MP4 1280x720 | Total time: 2h 30m | ENG | Project Files Included | 711 MB
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