
By the end of the course, you'll be able to model an amazing character, pose and rig the character that can work in game engines as well as in Blender.

This course teaches many game development techniques including Object pooling, Parallaxing, moving objects and detecting collisions. We will create animations for game characters using sprites. Learn about Unity 2D physics and collision stuff. Finally we will integrate touch based controls to our game.

Throughout this 3ds Max and V-Ray tutorial we’ll go through the complete modeling and rendering workflow for this project

Have you ever wanted to create comics, but find it difficult to draw them? Now I am going to show you how you can make professional looking comic books without drawing.

Autodesk Maya 2018 is seen as the industry standard when it comes to 3D modeling, 3D design and 3D animation. Learn how to render your 3D animations and scenes using the amazing Arnold renderer now built into Maya 2018!

You will be taken through making games in an easy to understand and pick up course. I will teach you everything you need to know to grow into a developer that will be able to make games professionally.

MP4 1280x720 | 26h 43m | ENG | Project Files | 14.9 GB

Learn 3D modeling, texturing with Blender. Blender 3D modeling & texturing. Start 3D modeling in Blender

What You Will Get from This Course: After finishing this course you should be comfortable with features and commands available in SolidWorks design environment.

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New Daz3D, Poser stuff
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