Beginners complete guide to substance painter. Learn from professionals how to 3D texture game environments in hours What you'll learn • Following through a complete guide on texturing a stylized Wild West aka Western-styled saloon and creating a living scene around it • Using Substance Painter and understanding its interface and shortcuts • Upscaling the details on low-poly 3D props to give them the look of high-topology AAA game assets •
Realistic Character Portrait Masterclass Duration 20h 50m Project Files Included MP4 Realistic Character Portrait Masterclass We’re excited to present our very first Exclusive Character Masterclass! With over 20 hours of expert training, you’ll learn how to make a full character bust for production. Every single step is shown in real time without time-lapses, from the first brushstroke in ZBrush to the final shader tweaks and lighting in
A complete guide to creating photorealistic environments using Blender, Substance Painter, SpeedTree, and Resolve What you'll learn Understanding the complete formation of a AAA 3D environment on a macro and micro scale How to effectively gather inspirations and references for projects How to bring a simple blockout to a final high poly model UV Unwrapping Super in depth look at my Substance Painter workflow. Texturing knowledge that can be
Gumroad – Creating Tileable Textures In Zbrush – Pierre-Alexandre Côté ZBrush is one of the most versatile tools when it comes to creating 3D art. You can create both organic and hard surface models with ease in ZBrush and when used to it’s full potential, you can produce stunning results. In this tutorial Pierre-Alexandre Côté will guide you through his creation process of sculpting, baking and texturing a tileable stone wall material using
In this course you will learn how to use Blender for creating your own models and texture paint them What you'll learn Use Blender and understand it's interface Modeling Learn UV map and unwrap all the Models and how to add mark seams Project file and all assets, including grass, trees, barrel, textures and more Hand painting in Blender Requirements I used graphic Tablet for texture painting but it will work with mouse as well but recommend
Gumroad – Military Prop Creation | François Larrieu Blender has become one of the most popular tools for creating 3D art and best of all, it’s free! It’s incredibly versatile, used in many industries and has a large plethora of addons thanks to it being open source. In this tutorial François Larrieu will guide you through his full creation process of producing game-ready military props including gathering and studying reference material,
We will go through the full pipeline of creating a 3D model of the Viking Axe ready for the game What you'll learn Modeling of detailed 3d models for games Sculpting more detailed things on a 3d model Retopology - creation of low-poly version of 3D model UV Unwrapping for further baking and texturing Texturing in Substance Painter Requirements Together we will go through the full pipeline of 3D modeling for games. You need to have Blender and
The Gnomon Workshop – Modeling a Stylized Character for Games MP4 | ENG | Duration: 271 Minutes | Format: HD 1920x1080 Discover the process of creating a stylized game character model and rendering a professional portfolio piece. Senior Character Artist, Kat Unsworth, details her entire workflow, from the initial design of the character model through every stage of its production. She explains the importance of fundamental art skills — including
Learn the complete workflow of the models for videogames and create ¡five assets! using Blender and Substance Painter What you’ll learn Blender 2.8x fundamentals and principal modeling tools All the modeling workflow for videogames Optimization for videogames UV unwrapping for videogames Substance Painter fundamentals PBR texture creation for videogames 5 epic game-ready assets step by step Rendering in real-time with Blender Eevee and Cycles
Learn everything you need to create stylized textures and materials with the Blender tools What you'll learn The complete stylized texturing workflow for videogames, animation or 3D illustration. The use of the texture paint mode in Blender and the use of the shader nodes. A lot of techniques to create the materials for any kind of stylized model. How to bake the final texture maps to export the materials and use them in any rendering. or
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