
Yes, we understand that, just as no two games are precisely alike, no two specific stylized looks are completely identical. For this reason, we’ve ensured that these assets are highly customizable; their style is somewhat generic, and designed in a modular way, in order to better offer new creative possibilities while respecting artists’ workflows. All materials are parametric, and available as usual in SBS and SBSAR format.

New Daz3D, Poser stuff
New Books, Magazines