Learn how to model, retopologise and texture a digital prop and present it within a scene
SoMuchMaterials is a collection of material generators for Substance Painter to fast track hand painted looks from baked high poly models.
This quick 30 tutorial will walk you through how to create Color IDs for Substance Painter. Learn how to use Maya to assign vertex colors to your model to easily create Color IDs. By the end of the lesson you will be able to assign vertex color IDs to objects, as well as parts of object to have full control of where you would like your materials placed. Learn how to quickly and accurately assign existing color IDs to additional objects you may
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