Adrian Vallecilla’s 5-hour workshop details a complete workflow for integrating hero assets into backplates with photorealistic results. Using a classic technique in visual effects production, Adrien reveals how to transform a 3D scan of a train into a production-ready asset using Maya, discussing the important hard-surface modeling theories while demonstrating the process. The texturing portion includes how to clean up textures from the 3D scan
A Focus Intensive Course in learning AND practicing Substance Painter with included 3D Model as shown! What you'll learn - Review of the UI basics and map baking process of 2018 - 2019 Substance Painter - Explore and experiment how to combine smart materials together through masks and how to edit their properties to obtain different resulting outcomes - Utilizing paint layers for stenciling details in the with course supplied customized height
A Comprehensive guide in Learning and Practing Substance Painter with Fun 3D models! What you'll learn - Learn 3D Texturing in Substance Painter Fast and Easy - Comprehensive Understanding of the user interface within Substance Painter - Establish a solid foundation in fill layer texturing through procedural workflows and comprehend how it differs from paint layers workflow - How to import models and update with layer versions of those models -
A Substance Painter Material with a parameters that you can tweak. For professional and personal work. Substance Painter ver. 2019.3.3 or higher. In the package is included:-One weld smart material-One weld brush
Instructor J Hill will take you through the entire process of making a AAA game character of your own using tools & techniques used in the Video Game industry.
ArtStation – Stylized Fantasy Prop Tutorial Throughout this tutorial series you are going to learn AAA techniques that I use personally and professionally to create props for video games! From blockout to final renders, I take you through my thought process and show you how I use various software like Maya, ZBrush, and Substance Painter to create: blockouts, sculpted wood, sculpting foliage, proper UVs and packing methods, lighting, and
Title: The Gnomon Workshop - Creating a Stylized 3d Character Illustration - Zbrush, Maya, Marvelous Designer & Substance Painter Workflow with Amy Sharpe. DESCRIPTION: Explore the process of designing a character and bringing it to life as a final 3D image using ZBrush, Maya, and Substance Painter, with supporting design work handled in Marvelous Designer and Photoshop. This workshop by Senior Character Artist, Amy Sharpe, demonstrates her
Title:The Gnomon Workshop - Creating Stylized Characters for Production - From Concept to Render in Zbrush, Maya & Substance Painter with Carol Cornils. DESCRIPTION: Discover how to create a production-ready stylized character from a concept, complete with tips for presenting the final result as a high-quality portfolio piece. Carol Cornils reveals her complete process for sculpting stylized characters with personality and shares her methods
Download new Adobe Substance 3D Painter v8.1.2.1782 Win / v8.1.2 MacOS Multilingual (x64) Substance 3D Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there. Paint life into your 3D assets. Substance 3D Painter has the tools you need to texture your 3D assets,
Learn How to Model sculpt and Texture a Character Creature using Zbrush, Maya, Substance Painter, Photoshop, Unreal What you'll learn Create a full body character suitable for games Understand the reasons behind retopologizing Design creatures in a logical and creative manner Create skin and eye textures Understand how to make clean production-ready topology Texture and light for presentation Requirements Basic knowledge of ZBrush, Maya,
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