Author Alex
Yesterday, 08:43
0
Udemy – Game Art Basics Create a 3D Environment
Learn to create a professional quality environment using high end tools: Unreal Engine, Megascans and Substance Painter
Author Alex
2021-07-30
0
Udemy – Create Star War Robot With Blender And Substance Painter
How to make realistic Robot by using Blender 2.8 and Substance Painter
Author Sonya
2021-07-26
0
Udemy – Substance Painter & Maya Course: Low Poly Character Making
This course is the sequel of "Zbrush 2021 Course for Absolute Beginners" Course. What you'll learn: Retopology in Maya, Texturing in Substance Painter, Rendering in Maya Arnold
Author Alex
2021-07-26
0
Udemy – Sculpting In Zbrush – Project Grenade!
Learn Zbrush Hard Surface modeling, Substance Painter, Marmoset Toolbag and so much more!
Author Alex
2021-07-25
0
ArtStation – Warcraft Sword Full Process Videos
WARCRAFT SWORD Full Process videos with full resolution + 3D Model + Scene + Textures + Smart Materials
Author Alex
2021-06-29
0
The Gnomon Workshop – Introduction to Creating Game-Ready Foliage
Creating game-ready foliage by hand is simplified in this 3-hour workshop by Peyton Varney, Environment Texture Artist on The Last of Us Part II. This beginner-level tutorial walks through the complete process for asset creation, from sourcing references to the final implementation into the Unreal engine.
Author Alex
2021-06-2
0
Skillshare – Substance Painter & Maya: Low Poly Character Making
Skillshare – Substance Painter & Maya: Low Poly Character Making
Author Alex
2021-05-24
0
ArtStation – Substance Painter: Pushing Your Texturing Further
This course with Jay Cummings provides a look into the process of texturing using Substance Painter, taking advantage of its tools and features to create a photo-realistic, game-ready 3D asset. Jay explores the use of resources and accurate references, building up layers of detail based on asset intentions, and how to leverage your layers properly to ensure a clean, high-quality result.
Author Alex
2021-05-22
4
FlippedNormals – Hero Asset Creation – In-Depth Tutorial Course
Learn how a professional prop artist works when creating hero props for games. You’ll learn techniques like High Poly Modeling, Low Poly Modeling, UV Unwrapping, quick boolean creation, Texture Baking, Texturing, Rendering – and much more!
Author Alex
2021-05-21
0
Flipped Normals – Modeling & Texturing a Dinosaur for Production | Complete Edition
Learn how to model and texture a full dinosaur from start to finish! You’ll gain extremely valuable industry knowledge and can be applied to any project, from VFX to real-time. Covering concept sculpting in ZBrush, doing retopo in 3D Coat, detailing the dinosaur with custom alphas, UV mapping, polypainting in ZBrush, painting in Substance Painter, exporting maps and finally rendering in Marmoset Toolbag.
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